Npc missiledefense: Difference between revisions
Jump to navigation
Jump to search
Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
No edit summary |
mNo edit summary |
||
Line 17: | Line 17: | ||
{{otherlang:en}} | {{otherlang:en}} | ||
{{otherlang:en:ru|Npc_missiledefense:ru | {{otherlang:en:ru|Npc_missiledefense:ru}} | ||
[[Category:Entities]] [[Category:NPCs]] | [[Category:Entities]] [[Category:NPCs]] |
Revision as of 18:55, 7 January 2008
Entity Description
Currently, this NPC will function when placed in a level or spawned ingame, although it lacks a model. When it is spawned, it will remain stationary in the location it is placed at, and attempt to shoot down missiles fired in its direction by the player, similar to the way the Combine Gunship will.
