User talk:Irish Taxi Driver: Difference between revisions
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== Overall Progress == | == cp_Industrial Overall Progress == | ||
'''Geometry:''' 50% | '''Geometry:''' 50% |
Revision as of 08:55, 16 January 2008
cp_Industrial Overall Progress
Geometry: 50%
Detail: 40%
Scripting: 40%
General Information
cp_industrial is a 'dustbowl' style Team Fortress 2 map in which BLU (Brewer's League United) must defend their brewery against RED. This map switches the attack/defend roles by having BLU defend and RED attack. The setting of the map is in and around BLU's massive brewery.
Capture Point Layout And Progress
Round 1: Internal
Capture Point 1: Lift Room (Complete)
Capture Point 2: Keg Storage (Complete)
Round 2: External
Capture Point 3: Pump Room (Geometry complete)
Capture Point 4: Drainage (Geometry complete)
Round 3: Administration
Capture Point 5: Reception (Planning complete)
Capture Point 6: Brewing Laboratory (Planning Complete)
Screenshots
Playtesting Information
Influences
-BLU base in cp_well
-BLU geometry in ctf_2fort