User talk:Irish Taxi Driver: Difference between revisions

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'''Scripting:''' 40%
'''Scripting:''' 40%
== General Information ==
cp_industrial is a 'dustbowl' style Team Fortress 2 map in which BLU (Brewer's League United) must defend their brewery against RED. This map switches the attack/defend roles by having BLU defend and RED attack. The setting of the map is in and around BLU's massive brewery.


== Capture Point Layout And Progress ==
== Capture Point Layout And Progress ==


'''Round 1''':
'''Round 1''': Internal


Capture Point 1: Lift Room (Complete)
Capture Point 1: Lift Room (Complete)
Line 15: Line 19:
Capture Point 2: Keg Storage (Complete)
Capture Point 2: Keg Storage (Complete)


'''Round 2''':
'''Round 2''': External


Capture Point 3: Pump Room (Geometry complete)
Capture Point 3: Pump Room (Geometry complete)
Line 21: Line 25:
Capture Point 4: Drainage (Geometry complete)
Capture Point 4: Drainage (Geometry complete)


'''Round 3''':
'''Round 3''': Administration


Capture Point 5: Reception (Planning complete)
Capture Point 5: Reception (Planning complete)

Revision as of 08:46, 16 January 2008

Overall Progress

Geometry: 50%

Detail: 40%

Scripting: 40%

General Information

cp_industrial is a 'dustbowl' style Team Fortress 2 map in which BLU (Brewer's League United) must defend their brewery against RED. This map switches the attack/defend roles by having BLU defend and RED attack. The setting of the map is in and around BLU's massive brewery.

Capture Point Layout And Progress

Round 1: Internal

Capture Point 1: Lift Room (Complete)

Capture Point 2: Keg Storage (Complete)

Round 2: External

Capture Point 3: Pump Room (Geometry complete)

Capture Point 4: Drainage (Geometry complete)

Round 3: Administration

Capture Point 5: Reception (Planning complete)

Capture Point 6: Brewing Laboratory (Planning Complete)

Screenshots

Playtesting Information