Npc seagull: Difference between revisions
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Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
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* [[npc_crow]] | * [[npc_crow]] | ||
* [[npc_pigeon]] | * [[npc_pigeon]] | ||
{{otherlang:en}} | |||
{{otherlang:en:ru|Npc_seagull_(ru)}} | |||
[[Category:Entities]][[Category:NPCs]] | [[Category:Entities]][[Category:NPCs]] |
Revision as of 08:52, 16 March 2007
Entity Description
A seagull. A nice touch to shoreline maps. Make sure to place info_hints to tell the bird where to fly.
If a jeep is left idle long enough, seagulls are summoned to take a crap on it.

Keyvalues
Flags
Inputs
- Template:I basenpc
- FlyAway <target_destination>
- Forces the seagull to fly to the nearest Crow: Fly to point hint node.