Creating a rotating portalgun: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{wip}} | {{wip}} | ||
== Introduction == | |||
So, we are going to create rotating stand with portalgun shooting portals. | |||
==Prepare models == | |||
You will need: | |||
prop_dynamic -- models/props/pedestal_base_reference.mdl -- name: stand_bottom_model | |||
prop_dynamic -- models/props/pedestal_center_reference.mdl -- name: stand_top_model | |||
Just create and name them, we will move them after next step | |||
==Prepare brushes== | |||
Create: | |||
32 to 32 square, height 4 -- nodraw texture | |||
4 to 32 sq, height 55 -- nodraw texture | |||
==Moving== |
Revision as of 09:48, 5 January 2008

This page is actively undergoing a major edit.
As a courtesy, please do not edit this while this message is displayed.
If this page has not been edited for at least several hours to a few days, please remove this template. This message is intended to help reduce edit conflicts; please remove it between editing sessions to allow others to edit the page.
As a courtesy, please do not edit this while this message is displayed.
If this page has not been edited for at least several hours to a few days, please remove this template. This message is intended to help reduce edit conflicts; please remove it between editing sessions to allow others to edit the page.
The person who added this notice will be listed in its edit history should you wish to contact them.
Introduction
So, we are going to create rotating stand with portalgun shooting portals.
Prepare models
You will need:
prop_dynamic -- models/props/pedestal_base_reference.mdl -- name: stand_bottom_model prop_dynamic -- models/props/pedestal_center_reference.mdl -- name: stand_top_model Just create and name them, we will move them after next step
Prepare brushes
Create:
32 to 32 square, height 4 -- nodraw texture 4 to 32 sq, height 55 -- nodraw texture