Env projectedtexture: Difference between revisions
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Line 12: | Line 12: | ||
: <float> Light's FOV | : <float> Light's FOV | ||
* '''enableshadows''' | * '''enableshadows''' | ||
: {{boolean}} | : {{boolean}} Cast shadows | ||
* '''lightonlytarget''' | * '''lightonlytarget''' | ||
: {{boolean}} Light only target | : {{boolean}} Light only target | ||
Line 21: | Line 21: | ||
* '''lightcolor''' | * '''lightcolor''' | ||
: {{color}} Projected color | : {{color}} Projected color | ||
==Inputs== | ==Inputs== | ||
* {{i targetname}} | * {{i targetname}} |
Revision as of 21:21, 2 January 2008
Entity Description
A light emitting entity that casts dynamic shadows; similar to light_spot or a flashlight.
This entity, when used, disables the use of your flashlight. Only use it if you do not need a flashlight at any time in your map.
Keyvalues
- Template:Kv targetname
- target
- <target_destination> Light target
- lightfov
- <float> Light's FOV
- enableshadows
- <boolean> Cast shadows
- lightonlytarget
- <boolean> Light only target
- lightworld
- <boolean> Light world
- cameraspace
- <boolean> Relative to player's view
- lightcolor
- ⇆#000000rgb(0,0,0)⇆ Projected color
Inputs
- Template:I targetname
- TurnOn
- TurnOff
- SetFOV <float>