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==Advanced Configuration== | ==Advanced Configuration== |
Revision as of 17:14, 11 August 2005

General
- Source SDK Release Notes
- Source SDK FAQ
- Developer Console
- Source SDK Files and Directory Structure
- Demo Recording Tools
- Source TV
- Source Multiplayer Networking
- Third Party Legal Notices
- A debug panel can be activated in-game with cheats on. Hotkeys: Shift+F1
- How to Release A Map
Advanced Configuration
Level Design
Maps are the cornerstone of Source, where it all comes together. Learn about all aspects of producing them here.
Choreography (FacePoser)
Make Source's characters come to life with its uniquely powerful choreography technologies.
AI
AI controls the behaviour of all but the simplest of NPC actions and Source makes using or creating it easy.
Material System
Textures and shaders are combined in Source to create materials.
Sound System
Documentation on Source's software sound system.
Modeling
Everything you need to know about modelling for Source.
Programming
The nuts and bolts of any MOD, programming is what makes things different.
Developer Issues and Workarounds
Fixes for some issues and other problems in the Source SDK
Source Tutorials
Need help trying to use a particular Source feature? Check here.
Technical
Technical aspects about the Source engine and Half-Life 2 programming.
See Also: