User:Grash: Difference between revisions

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(Recapitalized the GM in my email address... It's like that for a reason!)
(Shotened Bio, Added TODO)
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Grash is the catch-all nickname for Gregory Walek.  
Grash is the catch-all nickname for Gregory Walek.  


Gregory's final team project at [http://www.guildhall.smu.edu The Guildhall at SMU] is the critically aclaimed mod, [http://www.eclipsegame.com Eclipse]. On [http://www.eclipsegame.com Eclipse] he worked on Cinematic Scripting and Gameplay Scripting using Source.  
Greg is currently a professor at New Hampshire Technical Insistute for their Animation Game Graphic Programming Degree. I use Source in the classes I teach.  


Gregory's Resume and Portfolio can be found at [http://www.GMwalek.com GMwalek.com]
Was apart of the team that made [http://www.eclipsegame.com Eclipse].
I worked on Level Design, Cinematic Scripting and Gameplay Scripting.
This was a student project.


You can reach him by email at {{e|greg@GMwalek.com}}
Professionally I've worked on Marvel: Ultimate Alliance, Batman Begins (mobile), and Catwoman(mobile) games.  


== '''NHTI''' ==
Gregory's Portfolio can be found at [http://www.GMwalek.com GMwalek.com]
Greg is currently a professor at New Hampshire Technical Insistute for their Animation Game Graphic Programming Degree.  


== '''Raven Software \ Activision''' ==
You can reach him by email at {{e|greg@GMwalek.com}}
Greg worked at Raven Software from 2005-2006. He worked on Marvel : Ultimate Alliance.
 
== '''The Guildhall''' ==
Gregory is Graduate of [http://www.guildhall.smu.edu The Guildhall at SMU]. His speciality was in Level Design. He has worked on both single player and multi-player levels using Unreal, Quake3, Half-life and Valve Source technology as part of his studies. Outside of school he worked on four projects a contactor for [http://www.klear.com Klear Games] including the [http://www.klear.com/new/games/catwoman/ Catwoman™] and the [http://www.klear.com/new/games/batmanbegins/ Batman Begins™] mobile games. Gregory also collaborated with a artist from [http://www.guildhall.smu.edu The Guildhall] to create the web based puzzle game,[http://quintessence.gmwalek.com/ Quintessence]. [http://quintessence.gmwalek.com/ Quintessence]uses the same boilerplate technology developed while at the [http://portal.cs.umass.edu/ CKC] and was submitted to the [http://www.igf.com/ IGF] and [http://www.slamdance.com/ Slamdance] festivals in 2005.


== '''UMass Amherst''' ==
Gregory holds a [http://www.umass.edu/bdic/ Bachelor’s Degree with Individual Concentration] in the field of “Animation, Game Design and Production�? from [http://www.umass.edu/ University of Massachusetts Amherst (UMass) ]. While an undergraduate, he was associated with [http://portal.cs.umass.edu/ The Center for Knowledge Communication (CKC)] , a research group within [http://www.cs.umass.edu/ The Department of Computer Science at UMass] as a teaching instructor and lecturer on multi-media. He has worked and lead several multimedia projects ranging from interactive tutors to filming an entire course on character animation for the [http://portal.cs.umass.edu/ CKC]. This work culminated with a presentation on [http://www.gmwalek.com/design/Conference%20Poster.pdf “Developing a Reusable Software Base for Interactive Multimedia] at The Massachusetts 9th Annual Undergraduate Conference.


Gregory was the Technical Director and Lead Digital Editor on the award winning Jason Hopkins's [http://www.gmwalek.com/animations/ronin-play.html Chushingura], short film created using digital cell based animation. [http://www.gmwalek.com/animations/ronin-play.html Chushingura], an Anime stylized presentation of Japaneese history of the 47 Samurai took best of show at the 2001 Five College Film Festival. Gregory has also worked on Ewe-F-O, a short film 3D-animation, and [http://www.gmwalek.com/animations/euclid-play.html Elucid's Dream], a short film blending live action and and 3D-Animation.
== '''TODO''' ==
* Clean up the My First Entity docs (add some images, ects
* Cinematics using Source Tutorials

Revision as of 13:42, 1 November 2007

Bio

Grash is the catch-all nickname for Gregory Walek.

Greg is currently a professor at New Hampshire Technical Insistute for their Animation Game Graphic Programming Degree. I use Source in the classes I teach.

Was apart of the team that made Eclipse. I worked on Level Design, Cinematic Scripting and Gameplay Scripting. This was a student project.

Professionally I've worked on Marvel: Ultimate Alliance, Batman Begins (mobile), and Catwoman(mobile) games.

Gregory's Portfolio can be found at GMwalek.com

You can reach him by email at greg@GMwalek.com


TODO

  • Clean up the My First Entity docs (add some images, ects
  • Cinematics using Source Tutorials