User:Daeval: Difference between revisions

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Just getting started:
Just getting started:
*[[User:Daeval/TF2 How To Create Respawn Areas|How to Create Respawn Areas]]
* [[User:Daeval/TF2 How To Create Respawn Areas|How to Create Respawn Areas]]
*[[User:Daeval/TF2 How to Create Team-Specific Barriers|How to Create Team-Specific Barriers]]
* [[User:Daeval/TF2 How to Create Team-Specific Barriers|How to Create Team-Specific Barriers]]
*[[User:Daeval/TF2 How To Setup Capture The Flag|How to Setup Capture the Flag]]
* [[User:Daeval/TF2 How to Create Team-Specific Doors|How to Create Team-Specific Doors]]
* [[User:Daeval/TF2 How To Setup Capture The Flag|How to Setup Capture the Flag]]
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Revision as of 18:19, 16 November 2007

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Heya, I'm Daeval.

A long, long time ago in a galaxy far, far away, I was also Sir Jaster @Ni!.

I haven't messed with Hammer much since it was called Worldcraft, but I've been starting up again with the release of Team Fortress 2.

Works in Progress..

I'm in the process of teaching myself to map for TF2, and I'm creating some "how-to"s as I do it.

I'm looking to make a kind of reference article for each aspect of TF2 mapping, with demo maps that feature only what is talked about in that specific article. All-inclusive tutorials like the ones here are great, but they are difficult to use if you only need specific information. In the wiki spirit, I'd like to create standardized, more easily referenced chunks. With any luck, this might also encourage people to try new things, new combinations - to push the limits of the parts we've been given, as was the spirit of the TF1 mapping community.

Up to now, I've only gotten as far as the tutorials here will take me. I'm moving forward, but I will wait until I've made significant additions to put/modify links on the main TF2 mapping page. Meanwhile, I'll add links here.

I have a bunch as text files and images, I just have to translate them into wiki format. Also have to find a place to host .vmfs, because I think those would be useful.

Just getting started: