$surfaceprop: Difference between revisions
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$surfaceprop (name) | $surfaceprop (name) | ||
* Applies a particular [[Material | * Applies a particular [[Material Surface Property]] to the entire model. | ||
* The surface property affects a number of parameters for the model: | * The surface property affects a number of parameters for the model: | ||
: its physics properties (weight, etc), | : its physics properties (weight, etc), | ||
: what sounds it makes when it collides, | : what sounds it makes when it collides, | ||
: what particles it emits when you shoot it, etc. | : what particles it emits when you shoot it, etc. | ||
* To add or change | : what gibs it throws up when it breaks | ||
* HLMV can be used to generate blocks of .QC file that sets the surface properties correctly. | * To add or change [[Material Surface Property]] types, edit the file <code>hl2\scripts\surfaceproperties.txt</code>. | ||
* [[HLMV]] can be used to generate blocks of .QC file that sets the surface properties correctly. | |||
[[Category:QC Commands]] | [[Category:QC Commands]] | ||
[[Category:VMT Commands]] | [[Category:VMT Commands]] |
Revision as of 20:59, 7 November 2007
$surfaceprop (name)
- Applies a particular Material Surface Property to the entire model.
- The surface property affects a number of parameters for the model:
- its physics properties (weight, etc),
- what sounds it makes when it collides,
- what particles it emits when you shoot it, etc.
- what gibs it throws up when it breaks
- To add or change Material Surface Property types, edit the file
hl2\scripts\surfaceproperties.txt
. - HLMV can be used to generate blocks of .QC file that sets the surface properties correctly.