$surfaceprop: Difference between revisions
		
		
		
		
		
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  $surfaceprop (name)  |   $surfaceprop (name)  | ||
* Applies a particular [[Material   | * Applies a particular [[Material Surface Property]] to the entire model.    | ||
* The surface property affects a number of parameters for the model:    | * The surface property affects a number of parameters for the model:    | ||
: its physics properties (weight, etc),    | : its physics properties (weight, etc),    | ||
: what sounds it makes when it collides,    | : what sounds it makes when it collides,    | ||
: what particles it emits when you shoot it, etc.    | : what particles it emits when you shoot it, etc.    | ||
* To add or change   | : what gibs it throws up when it breaks  | ||
* HLMV can be used to generate blocks of .QC file that sets the surface properties correctly.    | * To add or change [[Material Surface Property]] types, edit the file <code>hl2\scripts\surfaceproperties.txt</code>.    | ||
* [[HLMV]] can be used to generate blocks of .QC file that sets the surface properties correctly.    | |||
[[Category:QC Commands]]  | [[Category:QC Commands]]  | ||
[[Category:VMT Commands]]  | [[Category:VMT Commands]]  | ||
Revision as of 19:59, 7 November 2007
$surfaceprop (name)
- Applies a particular Material Surface Property to the entire model.
 - The surface property affects a number of parameters for the model:
 
- its physics properties (weight, etc),
 - what sounds it makes when it collides,
 - what particles it emits when you shoot it, etc.
 - what gibs it throws up when it breaks
 
- To add or change Material Surface Property types, edit the file 
hl2\scripts\surfaceproperties.txt. - HLMV can be used to generate blocks of .QC file that sets the surface properties correctly.