Npc stalker: Difference between revisions
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Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
TomEdwards (talk | contribs) (Added explicit warning) |
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* {{o basenpc}} | * {{o basenpc}} | ||
[[Category:Entities]] | [[Category:Entities]][[Category:NPCs]] |
Revision as of 06:25, 15 July 2005
Entity Description
BEWARE: The default stalker model does not yet have a ragdoll - when one dies, the game will crash! Make sure the player cannot harm any stalkers in your map, or better yet don't use them at all.

Keyvalues
- BeamPower
- <choices>
- 0 : Low
- 1 : Medium
- 2 : High