Talk:Model Viewer: Difference between revisions
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the image is not from the latest version so i guess version 1.22 (added 06:39, 22 Jun 2006) is nolonger the latest version number either. --[[User:Wolf|Wolf]] 06:00, 4 Oct 2007 (PDT) | the image is not from the latest version so i guess version 1.22 (added 06:39, 22 Jun 2006) is nolonger the latest version number either. --[[User:Wolf|Wolf]] 06:00, 4 Oct 2007 (PDT) | ||
== opening non-HL2 models == | |||
Whenever I run hlmv, it always gives me the models from HL2, no matter what I've specified in Source SDK as the game I want to work with. If I try to open it with the command-line option of ''-game [path of game I want to use]'', it doesn't open at all, and if I try dragging an .mdl file to it it ALWAYS says "error loading model", even when that model is from a commercial game like ''Counter Strike: Source'' or ''Portal'', or from a working mod. Is there any way to open models in hlmv that aren't the ones in the HL2 GCF? [[User:Luvcraft|Luvcraft]] 22:12, 3 Nov 2007 (PDT) |
Revision as of 22:12, 3 November 2007
the image is not from the latest version so i guess version 1.22 (added 06:39, 22 Jun 2006) is nolonger the latest version number either. --Wolf 06:00, 4 Oct 2007 (PDT)
opening non-HL2 models
Whenever I run hlmv, it always gives me the models from HL2, no matter what I've specified in Source SDK as the game I want to work with. If I try to open it with the command-line option of -game [path of game I want to use], it doesn't open at all, and if I try dragging an .mdl file to it it ALWAYS says "error loading model", even when that model is from a commercial game like Counter Strike: Source or Portal, or from a working mod. Is there any way to open models in hlmv that aren't the ones in the HL2 GCF? Luvcraft 22:12, 3 Nov 2007 (PDT)