User:Grash: Difference between revisions

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m (took out ??... yes that is the actual title for my presentation at the undergrad conference)
(Recapitalized the GM in my email address... It's like that for a reason!)
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Gregory's Resume and Portfolio can be found at [http://www.GMwalek.com GMwalek.com]
Gregory's Resume and Portfolio can be found at [http://www.GMwalek.com GMwalek.com]


You can reach him by email at {{e|greg@gmwalek.com}}
You can reach him by email at {{e|greg@GMwalek.com}}


== '''NHTI''' ==
== '''NHTI''' ==

Revision as of 18:11, 14 October 2007

Bio

Grash is the catch-all nickname for Gregory Walek.

Gregory's final team project at The Guildhall at SMU is the critically aclaimed mod, Eclipse. On Eclipse he worked on Cinematic Scripting and Gameplay Scripting using Source.

Gregory's Resume and Portfolio can be found at GMwalek.com

You can reach him by email at greg@GMwalek.com

NHTI

Greg is currently a professor at New Hampshire Technical Insistute for their Animation Game Graphic Programming Degree.

Raven Software \ Activision

Greg worked at Raven Software from 2005-2006. He worked on Marvel : Ultimate Alliance.

The Guildhall

Gregory is Graduate of The Guildhall at SMU. His speciality was in Level Design. He has worked on both single player and multi-player levels using Unreal, Quake3, Half-life and Valve Source technology as part of his studies. Outside of school he worked on four projects a contactor for Klear Games including the Catwoman™ and the Batman Begins™ mobile games. Gregory also collaborated with a artist from The Guildhall to create the web based puzzle game,Quintessence. Quintessenceuses the same boilerplate technology developed while at the CKC and was submitted to the IGF and Slamdance festivals in 2005.

UMass Amherst

Gregory holds a Bachelor’s Degree with Individual Concentration in the field of “Animation, Game Design and Production�? from University of Massachusetts Amherst (UMass) . While an undergraduate, he was associated with The Center for Knowledge Communication (CKC) , a research group within The Department of Computer Science at UMass as a teaching instructor and lecturer on multi-media. He has worked and lead several multimedia projects ranging from interactive tutors to filming an entire course on character animation for the CKC. This work culminated with a presentation on “Developing a Reusable Software Base for Interactive Multimedia at The Massachusetts 9th Annual Undergraduate Conference.

Gregory was the Technical Director and Lead Digital Editor on the award winning Jason Hopkins's Chushingura, short film created using digital cell based animation. Chushingura, an Anime stylized presentation of Japaneese history of the 47 Samurai took best of show at the 2001 Five College Film Festival. Gregory has also worked on Ewe-F-O, a short film 3D-animation, and Elucid's Dream, a short film blending live action and and 3D-Animation.