$staticprop: Difference between revisions
Jump to navigation
Jump to search
m (increased quality) |
mNo edit summary |
||
Line 3: | Line 3: | ||
==Description== | ==Description== | ||
$staticprop | $staticprop | ||
This should be used for every non-animating, non-physics prop, as it increases the render speed for the model.<!-- Verify this: This will also cause the model's shadow to be generated from its collision model when the map is compiled. --> | This should be used for every non-animating, non-physics prop, as it increases the render speed for the model.<!-- Verify this: This will also cause the model's shadow to be generated from its collision model when the map is compiled. --> |
Revision as of 20:57, 13 October 2007
Causes all bones to be collapsed.
Description
$staticprop
This should be used for every non-animating, non-physics prop, as it increases the render speed for the model.
Example
$modelname "props/rock.mdl" $cdmaterials "models/props/" $model "Rock" "rock.smd" $sequence "idle" "rock.smd" $staticprop