$staticprop: Difference between revisions
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$staticprop | $staticprop | ||
This should be used for every non animating non physics | This should be used for every non-animating, non-physics prop, as it increases the render speed for the model.<!-- Verify this: This will also cause the model's shadow to be generated from its collision model when the map is compiled. --> | ||
==Example== | ==Example== | ||
$modelname "props/rock.mdl" | $modelname "props/rock.mdl" | ||
$cdmaterials "models/props/" | $cdmaterials "models/props/" | ||
$model "Rock" "rock.smd" | $model "Rock" "rock.smd" | ||
$sequence "idle" "rock.smd" | $sequence "idle" "rock.smd" | ||
'''$staticprop''' | '''$staticprop''' | ||
Revision as of 20:49, 13 October 2007
Causes all bones to be collapsed.
Description
$staticprop
This should be used for every non-animating, non-physics prop, as it increases the render speed for the model.
Example
$modelname "props/rock.mdl" $cdmaterials "models/props/" $model "Rock" "rock.smd" $sequence "idle" "rock.smd" $staticprop