Vehicles (programming): Difference between revisions

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* Fixing Jitterbugs in the players view. ( Multiplayer Issues Resolved )
* Fixing Jitterbugs in the players view. ( Multiplayer Issues Resolved )


-Coming Soon!
These fixes are to correct some issues with using Valves vehicles code in a multiplayer game.
A true way of doing vehicles in Source Multiplayer would be to write prediction code for the client, but this is currently not possible with the current engine. The only other option would be to write your own vehicle movement code, which is no easy task for complicated vehicles like the buggy.

Revision as of 18:47, 11 October 2007

Template:Abstract coding This article is meant to give an indepth analysis of the programming needed to create a vehicle in Source.

Interfaces

Multi Passenger Code

Jurassic Rage coding team has released multipassenger vehicle code here.

Pilotable Code

TheQuartz has released the Strider, Helicopter, and APC Source Code on his blog or in english

Half-Life 2 SDK Vehicles

  • Fixing Jitterbugs in the players view. ( Multiplayer Issues Resolved )

These fixes are to correct some issues with using Valves vehicles code in a multiplayer game. A true way of doing vehicles in Source Multiplayer would be to write prediction code for the client, but this is currently not possible with the current engine. The only other option would be to write your own vehicle movement code, which is no easy task for complicated vehicles like the buggy.