Point spotlight: Difference between revisions

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darrosit
{{wrongtitle|title=point_spotlight}}
{{wrongtitle|title=point_spotlight}}
==Entity Description==
== Entity description ==
An entity to draw a spotlight primarily consisting of two glow sprites: A beam when the player views it side on, and a halo when it's facing towards the player. Unless the 'No Dynamic Light' spawnflag is checked, it will also create a dynamic light wherever the end of the spotlight rests.
An entity to draw a spotlight primarily consisting of two glow sprites: A beam when the player views it side on, and a halo when it's facing towards the player. Unless the 'No Dynamic Light' spawn flag is checked, it will also create a dynamic light wherever the end of the spotlight rests.
{{note|Without the dynamic light this entity will just provide a sprite effect, and will not serve as an actual light source.}}
{{note|Without the dynamic light this entity will just provide a sprite effect, and will not serve as an actual light source.}}


==Keyvalues==
== Keyvalues ==
 
* {{kv targetname}}
* {{kv targetname}}
* {{kv parentname}}
* {{kv parentname}}
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: {{color}} The color of the spotlight cone.
: {{color}} The color of the spotlight cone.


==Flags==
== Flags ==
 
* 1 : Start On
* 1 : Start On
: Sets the point_spotlight to be turned on when it spawns.
: Sets the point_spotlight to be turned on when it spawns.
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: Prevents a dynamic light from being generated by the point_spotlight. Dynamic lights can be costly for performance, so this flag should be checked to improve framerate.
: Prevents a dynamic light from being generated by the point_spotlight. Dynamic lights can be costly for performance, so this flag should be checked to improve framerate.


==Inputs==
== Inputs ==
*{{i targetname}}
*{{i targetname}}
*{{i parentname}}
*{{i parentname}}
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* '''LightOff'''
* '''LightOff'''


==Outputs==
== Outputs ==
 
* {{o targetname}}
* {{o targetname}}


==See Also==
== See also ==
 
* [[light_spot]]
* [[light_spot]]
* [[npc_spotlight]]
* [[npc_spotlight]]


[[Category:Entities]]
[[Category:Entities]]

Revision as of 00:45, 3 October 2007

Template:Wrongtitle

Entity description

An entity to draw a spotlight primarily consisting of two glow sprites: A beam when the player views it side on, and a halo when it's facing towards the player. Unless the 'No Dynamic Light' spawn flag is checked, it will also create a dynamic light wherever the end of the spotlight rests.

Note.pngNote:Without the dynamic light this entity will just provide a sprite effect, and will not serve as an actual light source.

Keyvalues

  • spotlightlength
<integer> Length of the spotlight beam.
  • spotlightwidth
<integer> Width of the spotlight beam.
  • rendercolor
#000000 The color of the spotlight cone.

Flags

  • 1 : Start On
Sets the point_spotlight to be turned on when it spawns.
  • 2 : No Dynamic Light
Prevents a dynamic light from being generated by the point_spotlight. Dynamic lights can be costly for performance, so this flag should be checked to improve framerate.

Inputs

  • LightOn
  • LightOff

Outputs

See also