Env shooter: Difference between revisions
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==Keyvalues== | ==Keyvalues== | ||
*{{kv gibshooterbase}} | *{{kv gibshooterbase}} | ||
* '''{{ep1 add|nogibshadows}}''' | |||
: {{boolean}} If set, shadows from gibs are disabled | |||
* '''{{ep1 add|gibgravityscale}}''' | |||
: <float> Gib gravity scale" | |||
: ONLY WORKS FOR POINT GIBS. This field allows you to scale gravity so that gibs fall faster, slower, or not at all." | |||
==Flags== | ==Flags== |
Revision as of 15:29, 5 August 2006
Entity Description
An entity that shoots gibs out of its origin. These gibs can be either models or sprites.
Availability
Template:In game Template:Game-base Template:In code
Keyvalues
- <boolean> If set, shadows from gibs are disabled
- <float> Gib gravity scale"
- ONLY WORKS FOR POINT GIBS. This field allows you to scale gravity so that gibs fall faster, slower, or not at all."
Flags
- Template:Fl gibshooterbase
- 4 : strict remove after lifetime
Inputs
- GibShooter:
- Shoot
- Force the gibshooter to create and shoot a
gib
.