Talk:TF2 SDK Work-Around: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 15: Line 15:


Why don't you ask other people before saying your way is right and my way is wrong? And why the heck do you keep claiming it doesn't work? It works fine... How do you expect people to run Create a Mod? You never specified which type of mod you want to be created. Doesn't create a mod also create source code? Your article is also of much lower quality than mine. <Don't indent this>&mdash;'''[[User:Ts2do|ts2do]]''' 09:19, 30 Sep 2007 (PDT)
Why don't you ask other people before saying your way is right and my way is wrong? And why the heck do you keep claiming it doesn't work? It works fine... How do you expect people to run Create a Mod? You never specified which type of mod you want to be created. Doesn't create a mod also create source code? Your article is also of much lower quality than mine. <Don't indent this>&mdash;'''[[User:Ts2do|ts2do]]''' 09:19, 30 Sep 2007 (PDT)
Hahaha wow didn't mean to burn your bacon but no, i am not still claiming yours is wrong, in fact i dont even mention that. No it does not create new source code and yes i know how you feel that we should ask other people. Even I have been in this situation with Jeff Lane. Its better if we leave this here for now. It isn't about how high quality, do you know why? Because when the sdk update is released, this page is coming down anyways.--[[User:MrTwoVideoCards|Gear]] 10:53, 30 Sep 2007 (PDT)

Revision as of 10:53, 30 September 2007

I don't think this is legal, since the FGD was either leaked or ripped from the encrypted TF2 GCF (Before TF2 Beta was released, there were some tools and others that aren't in the current one.) --Frostbite 12:10, 27 Sep 2007 (PDT)

Is it harming anything?—ts2do 12:27, 27 Sep 2007 (PDT)
Well no, but it's still illegal isn't it? --Frostbite 12:35, 27 Sep 2007 (PDT)
I would call it a smart usage of the currently released tools. I don't think it's illegal. Well even if it is, I'm not going to delete my SDK and map just because of it. --Baliame 21:48, 27 Sep 2007 (CET)
Guys and gals sadly you cant do this! The engine does not recognize the new gameinfo.txt.--Gear 15:18, 27 Sep 2007 (PDT)
You suck =(... I don't see why you say it don't work...I tested it, and it worked just fine—ts2do 21:19, 28 Sep 2007 (PDT)
Know i know and im sorry about that, but it became to complicated for a user to understand. I want this article to be simple and plain. Simple steps that showed how everything went in a single process.--Gear 03:12, 29 Sep 2007 (PDT)
If someone is a mapper...they should be able to edit files without any trouble...—ts2do 08:34, 29 Sep 2007 (PDT)
I know, however this is a beginner tut, we need to keep it with more words, and less code.--Gear 11:20, 29 Sep 2007 (PDT)
That was just copy and paste with replacements...I doubt anyone can mess anything up there..—ts2do 16:20, 29 Sep 2007 (PDT)
One thing to understand is that it is not the complication nor what files you need. I understand that your guide is good. However there are alot of things with in even the gameinfo text that must be changed. Also the reason why this config must stay the way it was, is due mainly to the TF2 sdk update that will be soon to come.--Gear 00:24, 30 Sep 2007 (PDT)

Why don't you ask other people before saying your way is right and my way is wrong? And why the heck do you keep claiming it doesn't work? It works fine... How do you expect people to run Create a Mod? You never specified which type of mod you want to be created. Doesn't create a mod also create source code? Your article is also of much lower quality than mine. <Don't indent this>—ts2do 09:19, 30 Sep 2007 (PDT)

Hahaha wow didn't mean to burn your bacon but no, i am not still claiming yours is wrong, in fact i dont even mention that. No it does not create new source code and yes i know how you feel that we should ask other people. Even I have been in this situation with Jeff Lane. Its better if we leave this here for now. It isn't about how high quality, do you know why? Because when the sdk update is released, this page is coming down anyways.--Gear 10:53, 30 Sep 2007 (PDT)