User talk:SirBigOne: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
No edit summary
Line 10: Line 10:
My issue is I just level design and texture "stuff" so it's fairly difficult for me to just drive into this all on my own...blind.  
My issue is I just level design and texture "stuff" so it's fairly difficult for me to just drive into this all on my own...blind.  
I know how to use C++, or at least edit code and compile it, and and my modeling skills are decent enough to have already made my "test subject mobile".
I know how to use C++, or at least edit code and compile it, and and my modeling skills are decent enough to have already made my "test subject mobile".
I'd like to make a flying vehicle for Source Engine. It doesn't need complex physics.. besides acceleration, movement, and has to fly like a jet, spacecraft or helicopter
I'd like to make a flying vehicle for Source Engine. It doesn't need complex physics.. besides acceleration, movement, and has to fly.
There are plenty of "how to do's" here but I haven't found a "simple enough" walk-through. LoL
There are plenty of "how to do's" here but I haven't found a "simple enough" walk-through. LoL
I can't help to say but I'm a 1-2-3 step with A,B,C figures kinda of person >;)
I can't help to say but I'm a 1-2-3 step with A,B,C figures kinda of person >;)

Revision as of 21:13, 6 September 2007

Hello, I have been tearing at HL2 SDK for a while now trying to get a MOD to go into outer space as well as normal mode. I've done many things just short of completely breaking steam :P "sv_gravity 0" gives the no gravity effect, but you cant move. My guess is it's extremely simple or extremely hard. either way I desire to see HL2 in space! Anyone out there have a strategy or tutorial for making a space age level?

--Sir_BigOne 20:44, 24 Mar 2007 (PST)

You should probably ask this question in the Help Desk --Daedalus 02:21, 25 Mar 2007 (PDT)


Ok. After many months of climbing utility poles it hits me, as I got into my bucket truck, "Vehicles!". My issue is I just level design and texture "stuff" so it's fairly difficult for me to just drive into this all on my own...blind. I know how to use C++, or at least edit code and compile it, and and my modeling skills are decent enough to have already made my "test subject mobile". I'd like to make a flying vehicle for Source Engine. It doesn't need complex physics.. besides acceleration, movement, and has to fly. There are plenty of "how to do's" here but I haven't found a "simple enough" walk-through. LoL I can't help to say but I'm a 1-2-3 step with A,B,C figures kinda of person >;) Any thoughts or references I could take a 10lb maul too would be helpful.

--Sir_BigOne 24:21, 04 Sep 2007 (PST)