User talk:SirBigOne: Difference between revisions

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Ok.  
Ok.  
After many months of climbing utility poles it hits me, as I got into my bucket truck, "Vehicles!".  
After many months of climbing utility poles it hits me, as I got into my bucket truck, "Vehicles!".
My issue is I just level design and texture "stuff" so it's fairly difficult for me to just drive into this all on my own...blind. I know how to use C++ or at least edit code and compile it, and and my modeling skills are decent enough to have already made my "test subject mobile".
My issue is I just level design and texture "stuff" so it's fairly difficult for me to just drive into this all on my own...blind.  
My desire(dream/idea/vision...6 - 1 half a dozen the other) is to make a flying vehicle for Source Engine. It doesn't need complex physics.. besides acceleration and movement of x AND y axis, basically gravity free movement but with friction (that alone hurts my head. (Anywho)
I know how to use C++, or at least edit code and compile it, and and my modeling skills are decent enough to have already made my "test subject mobile".
There are plenty of "how to do's" here but I have little interest in making a car or jeep, AND I havn't found a "simple enough" walk-through on something simmilar I could take a 10lb maul to and make something on my own.
I'd like to make a flying vehicle for Source Engine. It doesn't need complex physics.. besides acceleration, movement, and has to fly like a jet, spacecraft or helicopter
 
There are plenty of "how to do's" here but I haven't found a "simple enough" walk-through. LoL
Any thoughts or references to aid me check something off my list would be greatly appreciated.
I can't help to say but I'm a 1-2-3 step with A,B,C figures kinda of person >;)
Any thoughts or references I could take a 10lb maul too would be helpful.


--[[User:SirBigOne|Sir_BigOne]] 24:21, 04 Sep 2007 (PST)
--[[User:SirBigOne|Sir_BigOne]] 24:21, 04 Sep 2007 (PST)

Revision as of 04:11, 5 September 2007

Hello, I have been tearing at HL2 SDK for a while now trying to get a MOD to go into outer space as well as normal mode. I've done many things just short of completely breaking steam :P "sv_gravity 0" gives the no gravity effect, but you cant move. My guess is it's extremely simple or extremely hard. either way I desire to see HL2 in space! Anyone out there have a strategy or tutorial for making a space age level?

--Sir_BigOne 20:44, 24 Mar 2007 (PST)

You should probably ask this question in the Help Desk --Daedalus 02:21, 25 Mar 2007 (PDT)


Ok. After many months of climbing utility poles it hits me, as I got into my bucket truck, "Vehicles!". My issue is I just level design and texture "stuff" so it's fairly difficult for me to just drive into this all on my own...blind. I know how to use C++, or at least edit code and compile it, and and my modeling skills are decent enough to have already made my "test subject mobile". I'd like to make a flying vehicle for Source Engine. It doesn't need complex physics.. besides acceleration, movement, and has to fly like a jet, spacecraft or helicopter There are plenty of "how to do's" here but I haven't found a "simple enough" walk-through. LoL I can't help to say but I'm a 1-2-3 step with A,B,C figures kinda of person >;) Any thoughts or references I could take a 10lb maul too would be helpful.

--Sir_BigOne 24:21, 04 Sep 2007 (PST)