Talk:Creating Teams: Difference between revisions

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(Odd Problem)
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:You have to add an info_player_start where you want spectators to spawn. Otherwise it just crashes out. Take a look at the crash dump for more info! --[[User:Robinjam|Robinjam]] 19:29, 15 Jul 2007 (PDT)
:You have to add an info_player_start where you want spectators to spawn. Otherwise it just crashes out. Take a look at the crash dump for more info! --[[User:Robinjam|Robinjam]] 19:29, 15 Jul 2007 (PDT)
== Odd Problem ==
I thought I followed this tutorial fairly well, but I have an odd problem.  Right when SDK Base loads up, the menu comes up but you can't click anything, and then odd purple/black boxes cover up the menu and an "Ok" box shows up, and when you click it, the team menu comes up and makes you choose a team...before you've even started a game =\  When you choose a team, it spawns your character as if you're in a game, but it's still in the main menu. Doesn't make any sense to me.  Also, the titles that start with "#" aren't replaced.  Once you've chosen the team, you're able to click on Find Server, Create Server, and all of those.  Once you create a server and are in, those purple & black boxes come back up and it's the same thing, though it's actually when it's supposed to come up.  The "#" titles still aren't replaced, though.  If you leave the server and go back to the main menu, the main menu's normal.  It's only on the original start up that it does that.  Anyone got any ideas?  Thanks!

Revision as of 13:40, 26 August 2007

I get these error when compiling player.cpp

player.cpp

.\player.cpp(5673) : error C2065: 'TEAM_COMBINE' : undeclared identifier .\player.cpp(5673) : error C2227: left of '->GetNumPlayers' must point to class/struct/union/generic type .\player.cpp(5673) : error C2065: 'TEAM_REBELS' : undeclared identifier .\player.cpp(5673) : error C2227: left of '->GetNumPlayers' must point to class/struct/union/generic type Creating browse information file...


if I comment out the code thats from the tutorial it compiles without error.--Jadepanther 06:41, 10 Feb 2007 (PST)

See this-
TEAM_COMBINE and TEAM_REBELS should NOT be defined here unless you are modding a from-scratch Source SDK. Here we are modding a deathmatch SDK, so the two teams have already been defined in an enum in hl2mpgamerules.h
If you're making a multiplayer mod, shouldn't you be using the deathmatch sdk? --Daedalus 21:18, 10 Feb 2007 (PST)

Implementing Tutorial

i have tried on multiple occasions to get this working for the "Modify Half-life 2 multiplayer" base for my mod. and it inst playing ball. whenever it loads a map with 2 spawns defined as info_player _combine and info_player_rebels it just crashes. what on earth is wrong? when i create a map with info_player_start it works :S

You have to add an info_player_start where you want spectators to spawn. Otherwise it just crashes out. Take a look at the crash dump for more info! --Robinjam 19:29, 15 Jul 2007 (PDT)

Odd Problem

I thought I followed this tutorial fairly well, but I have an odd problem. Right when SDK Base loads up, the menu comes up but you can't click anything, and then odd purple/black boxes cover up the menu and an "Ok" box shows up, and when you click it, the team menu comes up and makes you choose a team...before you've even started a game =\ When you choose a team, it spawns your character as if you're in a game, but it's still in the main menu. Doesn't make any sense to me. Also, the titles that start with "#" aren't replaced. Once you've chosen the team, you're able to click on Find Server, Create Server, and all of those. Once you create a server and are in, those purple & black boxes come back up and it's the same thing, though it's actually when it's supposed to come up. The "#" titles still aren't replaced, though. If you leave the server and go back to the main menu, the main menu's normal. It's only on the original start up that it does that. Anyone got any ideas? Thanks!