User:RDiaz: Difference between revisions
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Why did you change those values?--[[User:MrTwoVideoCards|Gear]] 06:12, 22 Aug 2007 (PDT) | Why did you change those values?--[[User:MrTwoVideoCards|Gear]] 06:12, 22 Aug 2007 (PDT) | ||
Because they were reversed. Initial exposure is lower, and when the player enters the dark area, exposure goes higher so the outside looks brighter :) I'm not sure that initial AutoExposureMax is set to 1, though - I believe it was 2 or 3 or something like that (I've looked at Lost Coast in Hammer). | '''A:''' Because they were reversed. Initial exposure is lower, and when the player enters the dark area, exposure goes higher so the outside looks brighter :) I'm not sure that initial AutoExposureMax is set to 1, though - I believe it was 2 or 3 or something like that (I've looked at Lost Coast in Hammer). |
Revision as of 02:10, 24 August 2007
Why did you change those values?--Gear 06:12, 22 Aug 2007 (PDT)
A: Because they were reversed. Initial exposure is lower, and when the player enters the dark area, exposure goes higher so the outside looks brighter :) I'm not sure that initial AutoExposureMax is set to 1, though - I believe it was 2 or 3 or something like that (I've looked at Lost Coast in Hammer).