User:RDiaz: Difference between revisions

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Why did you change those values?--[[User:MrTwoVideoCards|Gear]] 06:12, 22 Aug 2007 (PDT)
Why did you change those values?--[[User:MrTwoVideoCards|Gear]] 06:12, 22 Aug 2007 (PDT)


Because they were reversed. Initial exposure is lower, and when the player enters the dark area, they go higher so the outside looks brigter :) I'm not sure that initial AutoExposureMax is set to 1, anyways - I believe it was 2 or 3 or something like that (I've looked at Lost Coast in Hammer).
Because they were reversed. Initial exposure is lower, and when the player enters the dark area, exposure goes higher so the outside looks brighter :) I'm not sure that initial AutoExposureMax is set to 1, though - I believe it was 2 or 3 or something like that (I've looked at Lost Coast in Hammer).

Revision as of 02:08, 24 August 2007

Why did you change those values?--Gear 06:12, 22 Aug 2007 (PDT)

Because they were reversed. Initial exposure is lower, and when the player enters the dark area, exposure goes higher so the outside looks brighter :) I'm not sure that initial AutoExposureMax is set to 1, though - I believe it was 2 or 3 or something like that (I've looked at Lost Coast in Hammer).