The Fuga Project: Difference between revisions

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The Fuga Project is a ''Half-Life 2'' based modification for psychophysiological research as part of the EU research project "The Fun of Gaming: Measuring the Human Experience of Media Enjoyment". The mod was developed by a group of three students from the [http://gamescience.bth.se Blekinge Instute of Technology] in Sweden.
The Fuga Project is a ''Half-Life 2'' based modification for psychophysiological research as part of the EU research project "The Fun of Gaming: Measuring the Human Experience of Media Enjoyment". The mod was developed by a group of three students from the [http://gamescience.bth.se Blekinge Institute of Technology] in Sweden.
{{releasedmod|engine=Source|download=http://gamescience.bth.se/research/projects/fuga/}}
{{releasedmod|engine=Source|download=http://gamescience.bth.se/research/projects/fuga/}}


==Overview==
==Overview==
The mod comes with 4 levels used to analyze different gameplay behaviors of players.
The mod comes with 4 levels used to analyze different gameplay behaviors of players. We are still fixing minor gameplay bugs, if you would like to volunteer, please register at our [http://gamescience.bth.se/mantis/ '''bugtracker'''].


==Features==
==Features==
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==External links==
==External links==
* [http://gamescience.bth.se Cognition, Interaction, Simulation and Game Science Research Group]
* [http://gamescience.bth.se Cognition, Interaction, Simulation and Game Science Research Group]
[[Category:HL2 Third Party Mods]]
[[Category:HL2 Third Party Mods]]
[[Category:Singleplayer Mods]]

Revision as of 04:40, 18 June 2007

The Fuga Project is a Half-Life 2 based modification for psychophysiological research as part of the EU research project "The Fun of Gaming: Measuring the Human Experience of Media Enjoyment". The mod was developed by a group of three students from the Blekinge Institute of Technology in Sweden. Template:Releasedmod

Overview

The mod comes with 4 levels used to analyze different gameplay behaviors of players. We are still fixing minor gameplay bugs, if you would like to volunteer, please register at our bugtracker.

Features

  • DLLs have been modified to automatically log in-game events to a text-file and a psychophysiological data collection system

Team

BTH CISGS Mod Team

  • Lennart Nacke
  • Dennis Sasse
  • Sophie Stellmach

External links