Talk:SDK Known Issues List: Difference between revisions
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that's dealt with in the spawn function.... [[User_talk:ts2do]] | that's dealt with in the spawn function.... [[User_talk:ts2do]] | ||
I found that you need to initialize it first, or it sends the spawn notice, then the health across the wire, causing the 'low health' sound to play. Perhaps there's a more elegant solution to be had? [[User:Bloodykenny|Bloodykenny]] 17:46, 19 Jul 2005 (PDT) | |||
== progress bar fix == | == progress bar fix == | ||
weren't they talking about the map_background in the post? the fix could be done in the rc file if so [[User_talk:ts2do]] | weren't they talking about the map_background in the post? the fix could be done in the rc file if so [[User_talk:ts2do]] | ||
The map background doesn't ever display during a first load, so I don't see how... but if you get it working, explain in detail. [[User:Bloodykenny|Bloodykenny]] 17:46, 19 Jul 2005 (PDT) |
Revision as of 17:46, 19 July 2005
This refers a few times to a patch, but there's no patch. --Charron 10:05, 14 Jul 2005 (PDT)
Unfortunately I've not yet been able to figure out how to stick patches inside a wiki. I tried enclosing them in nowiki tags, but they still word wrap and it's a mess. Bloodykenny 10:21, 14 Jul 2005 (PDT)
Ah there's a 'pre' tag for this sort of thing, which was not easy to find documentation on... Bloodykenny 10:24, 14 Jul 2005 (PDT)
Works for me. Also, this seems a tad large to be a stub, so I'll remove that categorization. --Charron 13:08, 14 Jul 2005 (PDT)
Oh yea thanks, I'd actually put the stub thing since I hadn't figured out how to add the patches, and, as such, I considered the page to still be very preliminary. Maybe that's not how wiki use stub, but in any case it's not stubbish now. Bloodykenny 14:41, 14 Jul 2005 (PDT)
Health fix
should it really be setting health to 100 in the constructor?
that's dealt with in the spawn function.... User_talk:ts2do
I found that you need to initialize it first, or it sends the spawn notice, then the health across the wire, causing the 'low health' sound to play. Perhaps there's a more elegant solution to be had? Bloodykenny 17:46, 19 Jul 2005 (PDT)
progress bar fix
weren't they talking about the map_background in the post? the fix could be done in the rc file if so User_talk:ts2do
The map background doesn't ever display during a first load, so I don't see how... but if you get it working, explain in detail. Bloodykenny 17:46, 19 Jul 2005 (PDT)