Npc headcrab black: Difference between revisions

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m (ep1 add)
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* {{fl basenpc}}
* {{fl basenpc}}
* 65536 : Start hidden
* 65536 : Start hidden
* {{ep1 add|131072 :  Start hanging from ceiling}}


==Inputs==
==Inputs==
* {{i basenpc}}
* {{i basenpc}}
* '''{{ep1 add|StartHangingFromCeiling}}'''
: Start hanging from ceiling.
* '''{{ep1 add|DropFromCeiling}}'''
: Drop if hanging from ceiling.


==Outputs==
==Outputs==

Revision as of 20:55, 5 August 2006

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Entity Description

Black headcrab - click to enlarge

Black headcrabs, upon biting the player, temporarily reduce the player's health to 1. They are best used in tandem with other melee NPCs like regular headcrabs to make fighting more intense. However, it is risky to group them near NPCs with ranged attacks, as the player will die very easily. In fact, many players are conditioned to kill black headcrabs first because of the threat they pose compared to other enemies.

Commonly found in groups covering a single host poison zombie which hurls its parasite cargo towards the player, they can make a formidable foe so should be placed carefully.

Note.pngNote:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.

Dedicated Console Variables

  • sk_headcrab_poison_health
<integer> A poison headcrab's spawn health

Keyvalues

  • startburrowed
<boolean>

Flags

Inputs

Start hanging from ceiling.
Drop if hanging from ceiling.

Outputs