Npc crow: Difference between revisions

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{{in game|point}} {{game|HL2}}, {{game|HL2DM}}
{{in game|point}} {{game|HL2}}, {{game|HL2DM}}
<!--{{in fgd}} {{fgd|halflife2}}-->
<!--{{in fgd}} {{fgd|halflife2}}-->
{{in code|class=[http://hl2sdk.gigcities.com/class_c_n_p_c___crow.html CNPC_Crow]|file=[http://hl2sdk.gigcities.com/npc__crow_8cpp-source.html hl2_dll\npc_crow.cpp]}}
{{in code|class=class_c_n_p_c___crow.html CNPC_Crow|file=npc__crow_8cpp-source.html hl2_dll\npc_crow.cpp}}


==Keyvalues==
==Keyvalues==

Revision as of 06:31, 2 August 2006

Template:Wrongtitle

Entity Description

An npc_crow entity.

A crow. A nice touch to dark maps. Make sure to place info_hints to tell the bird where to fly.

Note.pngNote:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.

Availability

Template:In game Template:Game, Template:Game Template:In code

Keyvalues

Flags

Inputs

Forces the crow to fly to the nearest Crow: Fly to point hint node.

Outputs

See Also