User:Daedalus: Difference between revisions

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=What has he contributed?=
=What has he contributed?=
I wrote a tutorial on how to add [http://developer.valvesoftware.com/wiki/VGUI_HTML_Screen Ingame Displayable HTML VGUI screens].
I wrote a tutorial on how to add [[VGUI_HTML_Screen|Ingame Displayable HTML VGUI screens]].


I wrote a tool to help people convert .tga images to .vtf (and create custom vtex option files and .vmt files), called [[HL2Tex]].
I wrote a tool to help people convert .tga images to .vtf (and create custom vtex option files and .vmt files), called [[HL2Tex]].


Updating the documents published in [http://developer.valvesoftware.com/wiki/Category:VGUI_Controls VGUI Controls programming reference].
Updating the documents published in [[Category:VGUI_Controls|VGUI Controls programming reference]].


=What is he working on?=
=What is he working on?=
Currently working on a mod called [[Hauntings]], which is just basically a bunch of levels designed to spook the player.
Currently working on a mod called [[Hauntings]], which is just basically a bunch of levels designed to spook the player.
I wrote the [[VGUI_HTML_Screen]] code myself, then decided to upload it for the rest of the world to use.
I wrote the [[VGUI_HTML_Screen]] code myself, then decided to upload it for the rest of the world to use.

Revision as of 10:28, 9 January 2007

Who is Daedalus?

Name Julian Thatcher
Age 19
Occupation Hobbyist Software Developer
Location Victoria, Australia
Website http://w.thedaedalus.net (site is sorta down)
Email daedalus.raistlin@gmail.com

dae_man2001@hotmail.com

MSN dae_man2001@hotmail.com

Hello, I am Daedalus, otherwise known as Julian Thatcher.

I'm a coder at heart, but also love mapping. I've found mapping for HL2 to be one of the best experiences.

What has he contributed?

I wrote a tutorial on how to add Ingame Displayable HTML VGUI screens.

I wrote a tool to help people convert .tga images to .vtf (and create custom vtex option files and .vmt files), called HL2Tex.

Updating the documents published in.

What is he working on?

Currently working on a mod called Hauntings, which is just basically a bunch of levels designed to spook the player. I wrote the VGUI_HTML_Screen code myself, then decided to upload it for the rest of the world to use.