Template:CD/superclass: Difference between revisions

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(Add class CWeaponStunStickPlayer from 20th anniversary update)
(Make assumptions about CPropWeightedCube so that appears correctly on entity page)
Line 1,535: Line 1,535:
| CPropVehiclePrisonerPod = CPhysicsProp <!--, public IDrivableVehicle-->
| CPropVehiclePrisonerPod = CPhysicsProp <!--, public IDrivableVehicle-->
| CPropVehicleViewController = CPropVehicleDriveable
| CPropVehicleViewController = CPropVehicleDriveable
| CPropWeightedCube = PlayerPickupPaintPowerUser< CPhysicsProp > <!--, public IPropWeightedCubeAutoList-->
| CPropWeightedCube = <!--PlayerPickupPaintPowerUser<--> CPhysicsProp <!--> , public IPropWeightedCubeAutoList-->
| CProp_ASW_Fade = CASW_Prop_Dynamic
| CProp_ASW_Fade = CASW_Prop_Dynamic
| CProp_Hallucination = CBaseAnimating
| CProp_Hallucination = CBaseAnimating

Revision as of 10:31, 26 October 2025