Source Server Query Library: Difference between revisions
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== Download == | == Download == | ||
Binary: | |||
[http://home.arcor.de/levelad/SSQbeta1.zip SSQbeta1.zip] | [http://home.arcor.de/levelad/SSQbeta1.zip SSQbeta1.zip] | ||
Source: | |||
[http://home.arcor.de/levelad/SSQbeta2_src.zip SSQbeta2_src.zip] | |||
[[Category:Programming]] | [[Category:Programming]] |
Revision as of 10:14, 19 January 2006
About
The Source Server Query Library simplifies the communication with Source game servers and Source master servers.
You do not have to deal with the Source Server Query Protocol and can focus on integrating the library into e.g. a game browser, a remote console application etc.
With Source Server Query Library you can:
- Get latency times of game servers
- Receive general information about game servers
- Receive player details of players on game servers
- Receive game rules of game servers
- Receive logs of game servers
- Receive a list of game servers from a master server
- Send remote commands to game servers and receive the responses
Author
Pascal Herget (www.viscountpherget.de)
Languages
Currently only for C/C++.
Download
Binary: SSQbeta1.zip
Source: SSQbeta2_src.zip