Func bomb target: Difference between revisions

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<b>Only for Counter-Strike Source.</b>
<b>Only for Counter-Strike Source.</b>


An invisible brush-based entity used to mark where the bomb can be planted. If a player (Terrorist) is inside the func_bomb_target, then the player can plant the bomb.
An invisible brush-based entity used to mark where the bomb can be planted. If a Terrorist is inside the '''func_bomb_target''', then they can plant the bomb.
 
==Key Values==
* <b><font color="blue">targetname</font></b>
<target_source> The name that other entities refer to this entity by.


==Keyvalues==
* {{kv targetname}}
==Inputs==
==Inputs==
* <b>AddOutput <string></b>
* {{i targetname}}
Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.
==Outputs==
 
* {{o targetname}}
Format: <key> <value>
[[Category:Counter-Strike: Source Entities]]
 
Format: <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire (-1 == infinite)>
 
* <b>FireUser<i>1-4</i></b>
Causes this entity's OnUser1-4 outputs to be fired. See [[User Inputs and Outputs]].
 
* <b>Kill</b>
Removes this entity from the world.
 
* <b>KillHierarchy</b>
Removes this entity and all its children from the world.

Revision as of 19:41, 26 December 2006

Template:Wrongtitle

Entity Description

Only for Counter-Strike Source.

An invisible brush-based entity used to mark where the bomb can be planted. If a Terrorist is inside the func_bomb_target, then they can plant the bomb.

Keyvalues

Inputs

Outputs