$opaquetexture: Difference between revisions
		
		
		
		
		
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| {{this is a|shader parameter|name=$opaquetexture}} It is a setting that causes the material to be forced opaque, overriding parameters like {{code|[[$translucent]]}} and {{code|[[$alphatest]]}}. It is not necessary to include in materials. | {{this is a|shader parameter|name=$opaquetexture}} It is a setting that causes the material to be forced opaque, overriding parameters like {{code|[[$translucent]]}} and {{code|[[$alphatest]]}}. It is not necessary to include in materials. | ||
| This is only used for {{hammer4|4}}'s {{code|''View > Draw Materials Opaque''}} menu option. | |||
Latest revision as of 19:38, 27 June 2025
$opaquetexture  is a   material shader parameter  available in all  Source games. It is a setting that causes the material to be forced opaque, overriding parameters like
 Source games. It is a setting that causes the material to be forced opaque, overriding parameters like $translucent and $alphatest. It is not necessary to include in materials.
This is only used for  Hammer 4.x's
 Hammer 4.x's View > Draw Materials Opaque menu option.
