Trigger endsection (GoldSrc): Difference between revisions
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)  | 
				Le Glaconus (talk | contribs)   (formatting)  | 
				||
| Line 6: | Line 6: | ||
:*'''oem_end_training''' - takes the player back to the main menu  | :*'''oem_end_training''' - takes the player back to the main menu  | ||
:*'''oem_end_logo''' - same as above  | :*'''oem_end_logo''' - same as above  | ||
:*'''oem_end_demo''' - This was used in   | :*'''oem_end_demo''' - This was used in [https://combineoverwiki.net/wiki/Half-Life:_Day_One Half-Life: Day One]. Same as above, but also attempts to open {{path|icon=file|media/order/default|html}}.  | ||
== Flags ==  | == Flags ==  | ||
Revision as of 16:27, 22 May 2025
trigger_endsection  is a   brush entity  available in 
 Half-Life, 
 Half-Life: Blue Shift, and 
 Half-Life: Opposing Force. This entity ends the current game and returns the player to the main menu.
Key Values
- Name (targetname) <string>
 - The targetname that other entities refer to this entity by.
 
- Section (section) <string>
 - The type of game to end.
- oem_end_training - takes the player back to the main menu
 - oem_end_logo - same as above
 - oem_end_demo - This was used in Half-Life: Day One. Same as above, but also attempts to open 

media/order/default.html. 
 
Flags
- USE Only : [1]