File:Cast ray-example.jpg: Difference between revisions
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== Summary == | |||
game {{portal}} map testchmb_a_04 | |||
4 cast_ray uses showing, first the commads were used then I teleported to desired position to take screen shot | |||
* cast_ray shot at portal didn't go through it | |||
:{{expand|title=Console output| | |||
<pre> | |||
Hit worldspawn | |||
position 0.00, 0.00, 0.00 | |||
angles 0.00, 0.00, 0.00 | |||
Hit: hitbox 0, hitgroup 0, physics bone 0, solid 1, surface CONCRETE/CONCRETE_MODULAR_WALL001A, surfaceprop concrete, contents 00000001 | |||
</pre>}} | |||
* cast_ray doesn't go through glass window | |||
:{{expand|title=Console output| | |||
<pre> | |||
Hit func_brush | |||
position 256.00, 385.50, 192.00 | |||
angles 0.00, 0.00, 0.00 | |||
Hit: hitbox 0, hitgroup 0, physics bone 0, solid 6, surface maps/testchmb_a_04/glass/glasswindow_refract01_410_257_176, surfaceprop glass, contents 10000002 | |||
</pre>}} | |||
* cast_ray went through the water surface | |||
:{{expand|title=Console output| | |||
<pre> | |||
Hit worldspawn | |||
position 0.00, 0.00, 0.00 | |||
angles 0.00, 0.00, 0.00 | |||
Hit: hitbox 0, hitgroup 0, physics bone 0, solid 1, surface maps/testchmb_a_04/metal/metalwall048e_250_113_-63, surfaceprop metal, contents 00000001 | |||
</pre>}} | |||
* cast_ray did hit prop_combine_ball | |||
:{{expand|title=Console output| | |||
<pre> | |||
Hit prop_energy_ball | |||
position 26.07, 318.00, 61.46 | |||
angles -0.00, 0.00, 0.00 | |||
Hit: hitbox 0, hitgroup 0, physics bone 0, solid 2, surface **studio**, surfaceprop metal, contents 00000001 | |||
</pre>}} | |||
[[Category:Image/Console command examples]] |
Revision as of 05:50, 12 May 2025
Summary
4 cast_ray uses showing, first the commads were used then I teleported to desired position to take screen shot
- cast_ray shot at portal didn't go through it
Console output Hit worldspawn position 0.00, 0.00, 0.00 angles 0.00, 0.00, 0.00 Hit: hitbox 0, hitgroup 0, physics bone 0, solid 1, surface CONCRETE/CONCRETE_MODULAR_WALL001A, surfaceprop concrete, contents 00000001
- cast_ray doesn't go through glass window
Console output Hit func_brush position 256.00, 385.50, 192.00 angles 0.00, 0.00, 0.00 Hit: hitbox 0, hitgroup 0, physics bone 0, solid 6, surface maps/testchmb_a_04/glass/glasswindow_refract01_410_257_176, surfaceprop glass, contents 10000002
- cast_ray went through the water surface
Console output Hit worldspawn position 0.00, 0.00, 0.00 angles 0.00, 0.00, 0.00 Hit: hitbox 0, hitgroup 0, physics bone 0, solid 1, surface maps/testchmb_a_04/metal/metalwall048e_250_113_-63, surfaceprop metal, contents 00000001
- cast_ray did hit prop_combine_ball
Console output Hit prop_energy_ball position 26.07, 318.00, 61.46 angles -0.00, 0.00, 0.00 Hit: hitbox 0, hitgroup 0, physics bone 0, solid 2, surface **studio**, surfaceprop metal, contents 00000001
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current | 05:46, 12 May 2025 | ![]() | 1,920 × 1,080 (384 KB) | Nescius (talk | contribs) |
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