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QuakeEd: Difference between revisions

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(Explain what QUAKED comments are. Should we explain their syntax as well?)
 
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{{non-valve engine|engine|The {{hlsdk|2}} code contains many leftover QUAKED comments. This page explains what they are, and why they should be ignored.}}
{{non-valve engine|engine|The {{hlsdk|2}} code contains many leftover QUAKED comments. This page explains what they are, and why they should be ignored.}}
'''QuakeEd''' was a map editor for NeXTSTEP workstations used by [[Id Software]] to create maps for {{quake|2}}.
'''QuakeEd''' was a map editor for NeXTSTEP workstations used by [[Id Software]] to create maps for {{quake|2}}.

Revision as of 09:47, 8 May 2025

Quake QuakeEdQuake II QuakeEd4Quake II QERadiantQ3Radiant Q3RadiantGtkRadiant GtkRadiantNetRadiant NetRadiantNetRadiant-Custom NetRadiant-Custom

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This page documents information about an engine not developed by Valve. This information is documented here because it has technical and/or historical relevance to Valve's engines.
The Half-Life SDK Half-Life SDK code contains many leftover QUAKED comments. This page explains what they are, and why they should be ignored.

QuakeEd was a map editor for NeXTSTEP workstations used by Id Software to create maps for Quake Quake.

To determine what entities were available, block comments prefixed with QUAKED were parsed. Many of these comments remain in unaltered form in Half-Life Half-Life's source code, despite often no longer accurately representing how the entities work.

External links