Template:O BaseDriveableVehicle: Difference between revisions
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m (→top: Substituted IO templates) |
(not bool) |
||
Line 5: | Line 5: | ||
{{O|PressedAttack}} | {{O|PressedAttack}} | ||
{{O|PressedAttack2|Player pressed the <code>+attack</code>/<code>+attack2</code> key.}} | {{O|PressedAttack2|Player pressed the <code>+attack</code>/<code>+attack2</code> key.}} | ||
{{O|AttackAxis|param= | {{O|AttackAxis|param=float}} | ||
{{O|Attack2Axis|param= | {{O|Attack2Axis|param=float|State of the <code>attack</code>/<code>attack2</code> buttons. Also called when the player exits the vehicle.}} | ||
</onlyinclude> | </onlyinclude> | ||
[[Category:Output Templates|BaseDriveableVehicle]] | [[Category:Output Templates|BaseDriveableVehicle]] |
Revision as of 06:01, 7 May 2025
BaseDriveableVehicle:
- PlayerOn
- PlayerOff
- Player entered/exited the vehicle. (!activator is the player.)
- PressedAttack
- PressedAttack2
- Player pressed the
+attack
/+attack2
key.
- AttackAxis <float>
- Attack2Axis <float>
- State of the
attack
/attack2
buttons. Also called when the player exits the vehicle.