Updateitem1: Difference between revisions
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SirYodaJedi (talk | contribs) (wat) |
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{{CD|CDinosaurSignal|file1=portal_radio.cpp}} | |||
{{ent not in fgd|nolink=1|because=it can only be configured through code}} | {{ent not in fgd|nolink=1|because=it can only be configured through code}} | ||
{{this is a|point entity|game=Portal|name=updateitem1}} It was added by the March 1, 2010 update. This entity is the area where [[updateitem2]] will receive a signal (sprite turns green, sounds play, static sounds, etc...). The entity is automatically placed and configured in code based on the map name, and does nothing if placed manually through Hammer. | {{this is a|point entity|game=Portal|name=updateitem1}} It was added by the March 1, 2010 update. This entity is the area where [[updateitem2]] will receive a signal (sprite turns green, sounds play, static sounds, etc...). The entity is automatically placed and configured in code based on the map name, and does nothing if placed manually through Hammer. |
Latest revision as of 06:09, 30 April 2025
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CDinosaurSignal |
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updateitem1
is a point entity available in Portal. It was added by the March 1, 2010 update. This entity is the area where updateitem2 will receive a signal (sprite turns green, sounds play, static sounds, etc...). The entity is automatically placed and configured in code based on the map name, and does nothing if placed manually through Hammer.