Point gamestats counter: Difference between revisions
		
		
		
		
		
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| m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) | m (→Inputs:  Substituted IO templates) | ||
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| == Inputs == | == Inputs == | ||
| {{ | {{I|SetName|Changes name of statistic counter|param=string}} | ||
| {{ | {{I|Increment|Increments named statistic counter by specified value|param=float}} | ||
| {{I EnableDisable}} | {{I EnableDisable}} | ||
Revision as of 11:12, 21 April 2025
|  Class hierarchy | 
|---|
| CPointGamestatsCounter | 
|  GameStats.cpp | 
point_gamestats_counter  is a   point entity  available in all  Source games. A generic game statistics counter. In most games only prints incremented statistic into console or file if the game is started with launch options -gamestatslogging or -gamestatsloggingtofile respectively.
 Source games. A generic game statistics counter. In most games only prints incremented statistic into console or file if the game is started with launch options -gamestatslogging or -gamestatsloggingtofile respectively.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentnameortarget).
 Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Name of statistic counter (name) <string>
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with theEnableinput).
Inputs
- SetName <string>
- Changes name of statistic counter
- Increment <float>
- Increments named statistic counter by specified value
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
