$keepbone and $protected (GoldSrc): Difference between revisions
Jump to navigation
Jump to search
SirYodaJedi (talk | contribs) No edit summary Tag: Reverted |
SirYodaJedi (talk | contribs) (better poor grammar than missing information) Tag: Manual revert |
||
Line 1: | Line 1: | ||
{{scsdk|only}} {{this is a|QC command|engine=GoldSrc| | {{scsdk|only}} {{this is a|QC command|engine=GoldSrc|name0=$keepbone|name1=$protected}} Prevents StudioMDL from removing the named bone, even if it isn't attached to any vertices. |
Revision as of 11:22, 25 March 2025
(only in ) This are QC commands available in all
GoldSrc games. Prevents StudioMDL from removing the named bone, even if it isn't attached to any vertices.