Info doddetect: Difference between revisions
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{{tabs|info_doddetect|goldsrc=1|source=1|main=source}} | {{tabs|info_doddetect|goldsrc=1|source=1|main=source}} | ||
{{CD|CDODDetect|file1=dod/dod_gamerules.h|base=CBaseEntity}} | |||
{{this is a|point entity|name=info_doddetect|game=Day of Defeat: Source}} | {{this is a|point entity|name=info_doddetect|game=Day of Defeat: Source}} | ||
It establishes the game rules on your map. This entity controls the respawn time for each team, and also tells whether each team is supposed to attack or defend on scenario maps (the voice that yells at the beginning of the round). | |||
==Key Values== | ==Key Values== |
Revision as of 10:39, 12 March 2025
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CDODDetect |
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info_doddetect
is a point entity available in Day of Defeat: Source.
It establishes the game rules on your map. This entity controls the respawn time for each team, and also tells whether each team is supposed to attack or defend on scenario maps (the voice that yells at the beginning of the round).
Key Values
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
- Allies Respawn delay factor (detect_allies_respawnfactor) <float>
- Respawn delay of the Allied team.
- Axis Respawn delay factor (detect_axis_respawnfactor) <float>
- Respawn delay of the Axis team.
- Start round command for Allies (detect_allies_startroundvoice) <integer choices>
- The claim of the players said at the beginning of the round.
Literal Value Description 0 Attack 1 Defend 2 Beach 3 Timed Attack 4 Timed Defend 5 Flags
- Start round command for Axis (detect_axis_startroundvoice) <integer choices>
- The claim of the players said at the beginning of the round.
Literal Value Description 0 Attack 1 Defend 2 Beach 3 Timed Attack 4 Timed Defend 5 Flags
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.