User:JurgenKnops: Difference between revisions

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* Help people with their Source Engine related problems. (Almost Dutch)
* Help people with their Source Engine related problems. (Almost Dutch)


* And last but not least.. I'm a betatester of the second Half-Life2 mappack of "Spy" (Leon Brinkmann, also Dutch) which contains a couple of very nice maps! His first mappack can be found [http://halflife2.filefront.com/file/HalfLife_2_Leons_SP_Map_Pack;39881 here]
* And last but not least.. I was the betatester of the second Half-Life2 mappack of "Spy" (Leon Brinkmann, also Dutch) which is called "Leon's Coastline to Atmosphere". It contains 15 very nice maps! Check for an exclusive [http://www.planetphillip.com/posts/leon-brinkman-interview interview] and download at[http://www.planetphillip.com PlanetPhillip.com]. For Dutch people who want to know what my contributions are for this mappack can read my [http://www.jurgenknops.nl/weblog.php?actie=lezen&id=4 weblog]. You can also watch the building progress-screenshots at the forums of [http://www.halflife-2.nl HalfLife-2.nl] and [http://www.sp-mods.com SP-mods.com].
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Revision as of 01:52, 2 June 2006

Information

Hi, my name is Jurgen Knops. I live in The Netherlands and I'm 19 years old now. Currently I'm study Informatics in the "world largest port"-city Rotterdam. Later I want to set my senses to the Microsoft software development technologies, like .NET and the C# coding language. For now I just want to have fun with Half-Life(2) and C++.


Things I've done...

In 1998 i'd played my first (online) shooter. And sure! It was Half-Life. Since that date I always played that game (including several mods). When the release of Half-Life2 becomes a fact, I began to interest me in the multi-purpose Source Engine. I always loved to help people with their problems when they were modding for Half-Life. So after the release of Half-Life2 I began to write tutorials in Dutch. This espessially for Dutch modders that are bad in English. Begin 2005 (March) I had wrote/translate a Dutch version of the standard Model Viewer. This with great honor from the Dutch Half-Life2 Community. Hm, maybe I should write/translate tutorials in the Dutch language as a contribution here on the VDC... Contact me if people want that!


...and things I do

  • Since a couple of months I try to create an own concept, which contains.... trains. Trains? Yes, trains. For an outsider it looks like an odd idea, I can guarantee; it is :). It must be a kind of obsession I think... The purpose of this 'project' is (in my case for so far) -> "What should, and also could(!), I do with my ideas on the Source Engine".
  • Keeping the Dutch Half-Life2 Community "HalfLife-2.nl" alive as administrator of it...
  • Help people with their Source Engine related problems. (Almost Dutch)
  • And last but not least.. I was the betatester of the second Half-Life2 mappack of "Spy" (Leon Brinkmann, also Dutch) which is called "Leon's Coastline to Atmosphere". It contains 15 very nice maps! Check for an exclusive interview and download atPlanetPhillip.com. For Dutch people who want to know what my contributions are for this mappack can read my weblog. You can also watch the building progress-screenshots at the forums of HalfLife-2.nl and SP-mods.com.

. . .

Pictures of the new mappack are added with permission of Leon Brinkmann himself.



Contact


VDC @ IRC http://www.jurgenknops.nl/uploads/jurgen/ValveDeveloperCommunity_MircIcon.gif

If you have IRC, join the unofficial Valve Developer Community IRC Channel on IRCnet (#vdc)




http://www.jurgenknops.nl/uploads/jurgen/ValveDeveloperCommunity_Signature.png

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Jurgen hates spam! Even on the VDC. So, don't spam!

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