Game round start: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
No edit summary
Line 1: Line 1:
{{back | Black Mesa Level Creation}}
{{this is a|point entity|name=game_round_start|game=Black Mesa}} It fires output when the round is starting. Only for multiplayer.
{{this is a|point entity|name=game_round_start|game=Black Mesa}} It fires output when the round is starting. Only for multiplayer.
{{back | Black Mesa Level Creation}}
==Keyvalues==
{{KV BaseEntity|base=1}}


==Inputs==
== Keyvalues ==
{{I BaseEntity|base=1}}
{{KV Targetname}}


==Outputs==
== Outputs ==
{{IO|OnRoundStart|Fired when the round is starting.}}
{{O|OnRoundStart|Fired when the round is starting.}}
{{O BaseEntity}}

Revision as of 16:09, 25 September 2024

Black Mesa Level Creation

game_round_start is a point entity available in Black Mesa Black Mesa. It fires output when the round is starting. Only for multiplayer.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Outputs

OnRoundStart
Fired when the round is starting.