SetTextureFrameIndex(): Difference between revisions
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Confirm:Does this work on models and sprites?
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[[Category:Programming]] | [[Category:Programming]] | ||
[[Category:C++]] |
Revision as of 12:22, 13 September 2024
SetTextureFrameIndex is a C++ function available for the CBaseEntity class in all Source games. It sets the texture frame of all materials with the ToggleTexture to the specified integer.
