SetTextureFrameIndex(): Difference between revisions

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[[Category:Programming]]
[[Category:Programming]]
[[Category:C++]]

Revision as of 12:22, 13 September 2024

SetTextureFrameIndex is a C++ function available for the CBaseEntity class in all Source Source games. It sets the texture frame of all materials with the ToggleTexture to the specified integer.

Confirm:Does this work on models and sprites?