Template:CD/classlinkfull/sdkmp/switch: Difference between revisions
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(Created page with "{{#switch: {{{1}}} | CBaseReplaySerializeable = mp/src/common/replay/basereplayserializeable.h | IClientReplay = mp/src/common/replay/iclientreplay.h | IClientReplayContext =...") |
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[https://github.com/ValveSoftware/source-sdk-2013/blob/master/{{#switch: {{{1}}} | |||
| CBaseReplaySerializeable = mp/src/common/replay/basereplayserializeable.h mp/src/common/replay/basereplayserializeable.h | |||
| IClientReplay = mp/src/common/replay/iclientreplay.h mp/src/common/replay/iclientreplay.h | |||
| IClientReplayContext = mp/src/common/replay/iclientreplaycontext.h mp/src/common/replay/iclientreplaycontext.h | |||
| IClientReplayHistoryManager = mp/src/common/replay/iclientreplayhistorymanager.h mp/src/common/replay/iclientreplayhistorymanager.h | |||
| IEngineReplay = mp/src/common/replay/ienginereplay.h mp/src/common/replay/ienginereplay.h | |||
| IEngineClientReplay = mp/src/common/replay/ienginereplay.h mp/src/common/replay/ienginereplay.h | |||
| IRecordingSession = mp/src/common/replay/irecordingsession.h mp/src/common/replay/irecordingsession.h | |||
| IRecordingSessionBlockManager = mp/src/common/replay/irecordingsessionblockmanager.h mp/src/common/replay/irecordingsessionblockmanager.h | |||
| IRecordingSessionManager = mp/src/common/replay/irecordingsessionmanager.h mp/src/common/replay/irecordingsessionmanager.h | |||
| IReplayContext = mp/src/common/replay/ireplaycontext.h mp/src/common/replay/ireplaycontext.h | |||
| IReplayDemoPlayer = mp/src/common/replay/ireplaydemoplayer.h mp/src/common/replay/ireplaydemoplayer.h | |||
| IReplayErrorSystem = mp/src/common/replay/ireplayerrorsystem.h mp/src/common/replay/ireplayerrorsystem.h | |||
| IReplayManager = mp/src/common/replay/ireplaymanager.h mp/src/common/replay/ireplaymanager.h | |||
| IReplayPerformanceController = mp/src/common/replay/ireplayperformancecontroller.h mp/src/common/replay/ireplayperformancecontroller.h | |||
| IReplayPerformanceEditor = mp/src/common/replay/ireplayperformanceeditor.h mp/src/common/replay/ireplayperformanceeditor.h | |||
| IReplayPerformanceManager = mp/src/common/replay/ireplayperformancemanager.h mp/src/common/replay/ireplayperformancemanager.h | |||
| IReplayPerformancePlaybackHandler = mp/src/common/replay/ireplayperformanceplaybackhandler.h mp/src/common/replay/ireplayperformanceplaybackhandler.h | |||
| IReplayPerformancePlayer = mp/src/common/replay/ireplayperformanceplayer.h mp/src/common/replay/ireplayperformanceplayer.h | |||
| IReplayPerformanceRecorder = mp/src/common/replay/ireplayperformancerecorder.h mp/src/common/replay/ireplayperformancerecorder.h | |||
| IReplayScreenshotManager = mp/src/common/replay/ireplayscreenshotmanager.h mp/src/common/replay/ireplayscreenshotmanager.h | |||
| IReplayScreenshotSystem = mp/src/common/replay/ireplayscreenshotsystem.h mp/src/common/replay/ireplayscreenshotsystem.h | |||
| IReplaySerializeable = mp/src/common/replay/ireplayserializeable.h mp/src/common/replay/ireplayserializeable.h | |||
| IReplayServer = mp/src/common/replay/ireplayserver.h mp/src/common/replay/ireplayserver.h | |||
| IReplaySessionRecorder = mp/src/common/replay/ireplaysessionrecorder.h mp/src/common/replay/ireplaysessionrecorder.h | |||
| IReplayServerEngine = mp/src/common/replay/iserverengine.h mp/src/common/replay/iserverengine.h | |||
| IServerReplay = mp/src/common/replay/iserverreplay.h mp/src/common/replay/iserverreplay.h | |||
| IServerReplayContext = mp/src/common/replay/iserverreplaycontext.h mp/src/common/replay/iserverreplaycontext.h | |||
| CReplay = mp/src/common/replay/replay.h mp/src/common/replay/replay.h | |||
| CReplayScreenshot = mp/src/common/replay/screenshot.h mp/src/common/replay/screenshot.h | |||
| CAchievementNotificationPanel = mp/src/game/client/achievement_notification_panel.h mp/src/game/client/achievement_notification_panel.h | |||
| CAlphaMaterialProxy = mp/src/game/client/alphamaterialproxy.cpp mp/src/game/client/alphamaterialproxy.cpp | |||
| CAnimatedEntityTextureProxy = mp/src/game/client/animatedentitytextureproxy.cpp mp/src/game/client/animatedentitytextureproxy.cpp | |||
| CAnimatedOffsetTextureProxy = mp/src/game/client/animatedoffsettextureproxy.cpp mp/src/game/client/animatedoffsettextureproxy.cpp | |||
| CAnimatedTextureProxy = mp/src/game/client/animatedtextureproxy.cpp mp/src/game/client/animatedtextureproxy.cpp | |||
| CAnimateSpecificTexture = mp/src/game/client/AnimateSpecificTextureProxy.cpp mp/src/game/client/AnimateSpecificTextureProxy.cpp | |||
| CBaseAnimatedTextureProxy = mp/src/game/client/baseanimatedtextureproxy.h mp/src/game/client/baseanimatedtextureproxy.h | |||
| CBaseClientRenderTargets = mp/src/game/client/baseclientrendertargets.h mp/src/game/client/baseclientrendertargets.h | |||
| CBasePresence = mp/src/game/client/basepresence.h mp/src/game/client/basepresence.h | |||
| Beam_t = mp/src/game/client/beamdraw.h mp/src/game/client/beamdraw.h | |||
| BackgroundBSPRepackThread = mp/src/game/client/bsp_utils.cpp mp/src/game/client/bsp_utils.cpp | |||
| CCamoTextureRegen = mp/src/game/client/camomaterialproxy.cpp mp/src/game/client/camomaterialproxy.cpp | |||
| CCamoMaterialProxy = mp/src/game/client/camomaterialproxy.cpp mp/src/game/client/camomaterialproxy.cpp | |||
| CBoundedCvar_Predict = mp/src/game/client/cdll_bounded_cvars.cpp mp/src/game/client/cdll_bounded_cvars.cpp | |||
| CBoundedCvar_InterpRatio = mp/src/game/client/cdll_bounded_cvars.cpp mp/src/game/client/cdll_bounded_cvars.cpp | |||
| CBoundedCvar_Interp = mp/src/game/client/cdll_bounded_cvars.cpp mp/src/game/client/cdll_bounded_cvars.cpp | |||
| CGameClientExports = mp/src/game/client/cdll_client_int.cpp mp/src/game/client/cdll_client_int.cpp | |||
| CClientDLLSharedAppSystems = mp/src/game/client/cdll_client_int.cpp mp/src/game/client/cdll_client_int.cpp | |||
| CHLVoiceStatusHelper = mp/src/game/client/cdll_client_int.cpp mp/src/game/client/cdll_client_int.cpp | |||
| CHLClient = mp/src/game/client/cdll_client_int.cpp mp/src/game/client/cdll_client_int.cpp | |||
| CPrecacheOtherList = mp/src/game/client/cdll_util.cpp mp/src/game/client/cdll_util.cpp | |||
| CFlaggedEntitiesEnum = mp/src/game/client/cdll_util.cpp mp/src/game/client/cdll_util.cpp | |||
| CClassMap = mp/src/game/client/classmap.cpp mp/src/game/client/classmap.cpp | |||
| CClientEffectPrecacheSystem = mp/src/game/client/clienteffectprecachesystem.h mp/src/game/client/clienteffectprecachesystem.h | |||
| CClientEffect = mp/src/game/client/clienteffectprecachesystem.h mp/src/game/client/clienteffectprecachesystem.h | |||
| ClientEffectRegister = mp/src/game/client/clienteffectprecachesystem.h mp/src/game/client/clienteffectprecachesystem.h | |||
| C_EntityClassList = mp/src/game/client/cliententitylist.h mp/src/game/client/cliententitylist.h | |||
| CClientEntityList = mp/src/game/client/cliententitylist.h mp/src/game/client/cliententitylist.h | |||
| CClientLeafSystem = mp/src/game/client/clientleafsystem.cpp mp/src/game/client/clientleafsystem.cpp | |||
| CClientRenderablesList = mp/src/game/client/clientleafsystem.h mp/src/game/client/clientleafsystem.h | |||
| CVoxManager = mp/src/game/client/clientmode_shared.cpp mp/src/game/client/clientmode_shared.cpp | |||
| ClientModeShared = mp/src/game/client/clientmode_shared.h mp/src/game/client/clientmode_shared.h | |||
| CClientShadowMgr = mp/src/game/client/clientshadowmgr.cpp mp/src/game/client/clientshadowmgr.cpp | |||
| CVisibleShadowList = mp/src/game/client/clientshadowmgr.cpp mp/src/game/client/clientshadowmgr.cpp | |||
| CShadowLeafEnum = mp/src/game/client/clientshadowmgr.cpp mp/src/game/client/clientshadowmgr.cpp | |||
| CShadowProxy = mp/src/game/client/clientshadowmgr.cpp mp/src/game/client/clientshadowmgr.cpp | |||
| CShadowModelProxy = mp/src/game/client/clientshadowmgr.cpp mp/src/game/client/clientshadowmgr.cpp | |||
| CEffectsList = mp/src/game/client/clientsideeffects.cpp mp/src/game/client/clientsideeffects.cpp | |||
| CBulletWhizTimer = mp/src/game/client/clientsideeffects_test.cpp mp/src/game/client/clientsideeffects_test.cpp | |||
| CClientSteamContext = mp/src/game/client/clientsteamcontext.h mp/src/game/client/clientsteamcontext.h | |||
| CClientThinkList = mp/src/game/client/client_thinklist.h mp/src/game/client/client_thinklist.h | |||
| CClientVirtualReality = mp/src/game/client/client_virtualreality.h mp/src/game/client/client_virtualreality.h | |||
| CColorCorrectionMgr = mp/src/game/client/colorcorrectionmgr.h mp/src/game/client/colorcorrectionmgr.h | |||
| CCommentaryModelPanel = mp/src/game/client/commentary_modelviewer.h mp/src/game/client/commentary_modelviewer.h | |||
| CCommentaryModelViewer = mp/src/game/client/commentary_modelviewer.h mp/src/game/client/commentary_modelviewer.h | |||
| C_AI_BaseHumanoid = mp/src/game/client/c_ai_basehumanoid.cpp mp/src/game/client/c_ai_basehumanoid.cpp | |||
| C_AI_BaseNPC = mp/src/game/client/c_ai_basenpc.h mp/src/game/client/c_ai_basenpc.h | |||
| C_InfoLightingRelative = mp/src/game/client/c_baseanimating.cpp mp/src/game/client/c_baseanimating.cpp | |||
| C_BaseAnimatingGameSystem = mp/src/game/client/c_baseanimating.cpp mp/src/game/client/c_baseanimating.cpp | |||
| CTraceFilterSkipNPCsAndPlayers = mp/src/game/client/c_baseanimating.cpp mp/src/game/client/c_baseanimating.cpp | |||
| C_BoneFollower = mp/src/game/client/c_baseanimating.cpp mp/src/game/client/c_baseanimating.cpp | |||
| C_BaseAnimating = mp/src/game/client/c_baseanimating.h mp/src/game/client/c_baseanimating.h | |||
| C_ClientRagdoll = mp/src/game/client/c_baseanimating.h mp/src/game/client/c_baseanimating.h | |||
| C_BaseAnimatingOverlay = mp/src/game/client/c_baseanimatingoverlay.h mp/src/game/client/c_baseanimatingoverlay.h | |||
| C_BaseCombatCharacter = mp/src/game/client/c_basecombatcharacter.h mp/src/game/client/c_basecombatcharacter.h | |||
| C_BaseDoor = mp/src/game/client/c_basedoor.h mp/src/game/client/c_basedoor.h | |||
| CPredictableList = mp/src/game/client/c_baseentity.cpp mp/src/game/client/c_baseentity.cpp | |||
| CRecordingList = mp/src/game/client/c_baseentity.cpp mp/src/game/client/c_baseentity.cpp | |||
| C_BaseEntity = mp/src/game/client/c_baseentity.h mp/src/game/client/c_baseentity.h | |||
| C_BaseFlex = mp/src/game/client/c_baseflex.h mp/src/game/client/c_baseflex.h | |||
| CFlexSceneFileManager = mp/src/game/client/c_baseflex.h mp/src/game/client/c_baseflex.h | |||
| C_BasePlayer = mp/src/game/client/c_baseplayer.h mp/src/game/client/c_baseplayer.h | |||
| C_BaseTempEntity = mp/src/game/client/c_basetempentity.h mp/src/game/client/c_basetempentity.h | |||
| C_BreakableProp = mp/src/game/client/c_breakableprop.h mp/src/game/client/c_breakableprop.h | |||
| C_ColorCorrection = mp/src/game/client/c_colorcorrection.cpp mp/src/game/client/c_colorcorrection.cpp | |||
| C_ColorCorrectionVolume = mp/src/game/client/c_colorcorrectionvolume.cpp mp/src/game/client/c_colorcorrectionvolume.cpp | |||
| C_DynamicLight = mp/src/game/client/c_dynamiclight.cpp mp/src/game/client/c_dynamiclight.cpp | |||
| AshDebrisEffect = mp/src/game/client/c_effects.cpp mp/src/game/client/c_effects.cpp | |||
| CClient_Precipitation = mp/src/game/client/c_effects.cpp mp/src/game/client/c_effects.cpp | |||
| CPrecipHack = mp/src/game/client/c_effects.cpp mp/src/game/client/c_effects.cpp | |||
| C_EnvWind = mp/src/game/client/c_effects.cpp mp/src/game/client/c_effects.cpp | |||
| CEmberEmitter = mp/src/game/client/c_effects.cpp mp/src/game/client/c_effects.cpp | |||
| C_Embers = mp/src/game/client/c_effects.cpp mp/src/game/client/c_effects.cpp | |||
| C_QuadraticBeam = mp/src/game/client/c_effects.cpp mp/src/game/client/c_effects.cpp | |||
| SnowFallEffect = mp/src/game/client/c_effects.cpp mp/src/game/client/c_effects.cpp | |||
| CSnowFallManager = mp/src/game/client/c_effects.cpp mp/src/game/client/c_effects.cpp | |||
| C_EntityDissolve = mp/src/game/client/c_entitydissolve.h mp/src/game/client/c_entitydissolve.h | |||
| C_EntityParticleTrail = mp/src/game/client/c_entityparticletrail.cpp mp/src/game/client/c_entityparticletrail.cpp | |||
| C_FogController = mp/src/game/client/ | |||