Info player allies: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
Line 4: Line 4:
Creates a spawn point for an Allied soldier. A standard map should have between 16 and 32 spawn points. Should be placed at least 128 units away from each other and surrounding walls.  
Creates a spawn point for an Allied soldier. A standard map should have between 16 and 32 spawn points. Should be placed at least 128 units away from each other and surrounding walls.  


==Key Values==
== Key Values ==
{{KV Angles}}
{{KV Angles}}
{{KV Targetname}}
{{KV EnableDisable}}
== Inputs ==
{{I EnableDisable}}


==See also==
==See also==

Revision as of 07:56, 30 July 2024

info_player_allies is a point entity available in Day of Defeat: Source Day of Defeat: Source.

Creates a spawn point for an Allied soldier. A standard map should have between 16 and 32 spawn points. Should be placed at least 128 units away from each other and surrounding walls.

Key Values

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).

Inputs

EnableDisable:

Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.

See also