Template:CD/superclass/hl: Difference between revisions

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(Created page with "<includeonly><onlyinclude>{{#switch: {{{1}}} | CClientExports = IGameClientExports | CHLVoiceStatusHelper = IVoiceStatusHelper | Handler = ActionSignal | FooTablePanel = Ta...")
 
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Line 1: Line 1:
<includeonly><onlyinclude>{{#switch: {{{1}}}
<includeonly><onlyinclude>{{#switch: {{{1}}}
| CClientExports = IGameClientExports  
| CClientExports = IGameClientExports  
| CGameStudioModelRenderer = CStudioModelRenderer
| CGameStudioModelRenderer = CStudioModelRenderer
| CHudHealth = CHudBase
| CHLVoiceStatusHelper = IVoiceStatusHelper  
| CHLVoiceStatusHelper = IVoiceStatusHelper  
| CHudAmmo = CHudBase
| CHudAmmoSecondary = CHudBase
| CHudGeiger = CHudBase
| CHudTrain = CHudBase
| CHudStatusBar = CHudBase
| CHudDeathNotice = CHudBase
| CHudMenu = CHudBase
| CHudSayText = CHudBase
| CHudBattery = CHudBase
| CHudFlashlight = CHudBase
| CHudTextMessage = CHudBase
| CHudMessage = CHudBase
| CHudStatusIcons = CHudBase
| CHudBenchmark = CHudBase
| CHudSpectator = CHudBase
| CHudOverview = CHudBase
| CTFFlame = CBaseMonster
| CTFGoal = CBaseAnimating
| CTFGoalItem = CTFGoal
| CTFTimerGoal = CTFGoal
| CTFSpawn = CBaseEntity
| CTFDetect = CBaseEntity
| CTelefragDeath = CBaseEntity
| CTeamCheck = CBaseDelay
| CTeamSet = CBaseDelay
| Handler = ActionSignal  
| Handler = ActionSignal  
| ConsolePanel = vgui::Panel
| FooTablePanel = TablePanel  
| FooTablePanel = TablePanel  
| ControlConfigPanel = vgui::Panel
| TexturePanel = Panel  <!--, public ActionSignal-->
| TexturePanel = Panel  <!--, public ActionSignal-->
| CMessageWindowPanel = CMenuPanel  
| CMessageWindowPanel = CMenuPanel  
| CSchemeManager =:CScheme  
| CSchemeManager =:CScheme  
| CTextImage2 = Image
| CLabelHeader = Label
| ScorePanel = Panel <!--, public vgui::CDefaultInputSignal-->
| HitTestPanel = Panel
| CBrowser_InputSignal = InputSignal  
| CBrowser_InputSignal = InputSignal  
| ServerBrowserTablePanel = TablePanel  
| ServerBrowserTablePanel = TablePanel  
Line 18: Line 52:
| LabelSortInputHandler = InputSignal  
| LabelSortInputHandler = InputSignal  
| CSBLabel = Label  
| CSBLabel = Label  
| ServerBrowser = CTransparentPanel
| SpectatorPanel = Panel
| CSpectatorHandler_Command = ActionSignal
| CViewPortInputHandler = InputSignal  
| CViewPortInputHandler = InputSignal  
| CImageLabel = Label
| CommandLabel = Label
| CommandButton = Button
| ColorButton = CommandButton
| SpectButton = CommandButton
| CCommandMenu = Panel
| DropDownButton = ColorButton
| CImageButton = ColorButton
| TeamFortressViewport = Panel
| CMenuHandler_StringCommand = ActionSignal
| CMenuHandler_StringCommandWatch = CMenuHandler_StringCommand
| CMenuHandler_StringCommandClassSelect = CMenuHandler_StringCommand
| CMenuHandler_PopupSubMenuInput = InputSignal
| CMenuHandler_LabelInput = InputSignal
| CMenuHandler_TextWindow = ActionSignal
| CMenuHandler_ToggleCvar = ActionSignal
| CMenuHandler_SpectateFollow = ActionSignal
| CDragNDropHandler = InputSignal
| CHandler_MenuButtonOver = InputSignal
| CHandler_ButtonHighlight = InputSignal
| CHandler_CommandButtonHighlight = CHandler_ButtonHighlight
| ClassButton = CommandButton
| TeamButton = CommandButton
| FeignButton = CommandButton
| SpectateButton = CommandButton
| DisguiseButton = CommandButton
| DetpackButton = CommandButton
| BuildButton = CommandButton
| MapButton = CommandButton
| TeamOnlyCommandButton = CommandButton
| ToggleCommandButton = CommandButton <!--, public InputSignal-->
| SpectToggleButton = CommandButton <!--, public InputSignal-->
| SpectToggleButton = ToggleCommandButton
| DragNDropPanel = Panel
| CTransparentPanel = Panel
| CMenuPanel = CTransparentPanel
| CTFScrollButton = CommandButton
| CTFSlider = Slider
| CTFScrollPanel = ScrollPanel
| CClassMenuPanel = CMenuPanel
| CTeamMenuPanel = CMenuPanel
| CHealthPanel = DragNDropPanel
| VoiceImagePanel = vgui::ImagePanel
| CVoiceStatus = CHudBase <!--, public vgui::CDefaultInputSignal-->
| CFlockingFlyerFlock = CBaseMonster  
| CFlockingFlyerFlock = CBaseMonster  
| CFlockingFlyer = CBaseMonster  
| CFlockingFlyer = CBaseMonster  
Line 28: Line 109:
| CBarney = CTalkMonster  
| CBarney = CTalkMonster  
| CDeadBarney = CBaseMonster  
| CDeadBarney = CBaseMonster  
| CBaseMonster = CBaseToggle
| CInfoBM = CPointEntity  
| CInfoBM = CPointEntity  
| CBMortar = CBaseEntity  
| CBMortar = CBaseEntity  
Line 46: Line 128:
| CEnvSpark = CBaseEntity  
| CEnvSpark = CBaseEntity  
| CButtonTarget = CBaseEntity  
| CButtonTarget = CBaseEntity  
| CPointEntity = CBaseEntity
| CMultiSource = CPointEntity
| CBaseDelay = CBaseEntity
| CBaseAnimating = CBaseDelay
| CBaseToggle = CBaseAnimating
| CBaseButton = CBaseToggle
| CWorld = CBaseEntity
| CController = CSquadMonster  
| CController = CSquadMonster  
| CControllerHeadBall = CBaseMonster  
| CControllerHeadBall = CBaseMonster  
Line 68: Line 157:
| CEnvBeverage = CBaseDelay  
| CEnvBeverage = CBaseDelay  
| CItemSoda = CBaseEntity  
| CItemSoda = CBaseEntity  
| CSprite = CPointEntity
| CBeam = CBaseEntity
| CLaser = CBeam
| CEgonAmmo = CBasePlayerAmmo  
| CEgonAmmo = CBasePlayerAmmo  
| CShower = CBaseEntity  
| CShower = CBaseEntity  
| CEnvExplosion = CBaseMonster  
| CEnvExplosion = CBaseMonster  
| CFlyingMonster = CBaseMonster
| CPushable = CBreakable  
| CPushable = CBreakable  
| CBreakable = CBaseDelay
| CFuncTank = CBaseEntity  
| CFuncTank = CBaseEntity  
| CFuncTankGun = CFuncTank  
| CFuncTankGun = CFuncTank  
Line 78: Line 172:
| CFuncTankMortar = CFuncTank  
| CFuncTankMortar = CFuncTank  
| CFuncTankControls = CBaseEntity  
| CFuncTankControls = CBaseEntity  
| CHalfLifeRules = CGameRules
| CHalfLifeMultiplay = CGameRules
| CSpiral = CBaseEntity  
| CSpiral = CBaseEntity  
| CStomp = CBaseEntity  
| CStomp = CBaseEntity  
Line 95: Line 191:
| CHGruntRepel = CBaseMonster  
| CHGruntRepel = CBaseMonster  
| CDeadHGrunt = CBaseMonster  
| CDeadHGrunt = CBaseMonster  
| CHornet = CBaseMonster
| CHoundeye = CSquadMonster  
| CHoundeye = CSquadMonster  
| CRecharge = CBaseToggle  
| CRecharge = CBaseToggle  
Line 121: Line 218:
| CItemSecurity = CItem  
| CItemSecurity = CItem  
| CItemLongJump = CItem  
| CItemLongJump = CItem  
| CItem = CBaseEntity
| CLeech = CBaseMonster  
| CLeech = CBaseMonster  
| CLight = CPointEntity  
| CLight = CPointEntity  
Line 139: Line 237:
| CGamePlayerTeam = CRulePointEntity  
| CGamePlayerTeam = CRulePointEntity  
| CMonsterMaker = CBaseMonster  
| CMonsterMaker = CBaseMonster  
| CGib = CBaseEntity
| CFuncMortarField = CBaseToggle  
| CFuncMortarField = CBaseToggle  
| CMortar = CGrenade  
| CMortar = CGrenade  
Line 149: Line 248:
| CTestHull = CBaseMonster  
| CTestHull = CBaseMonster  
| CNodeViewer = CBaseEntity  
| CNodeViewer = CBaseEntity  
| CNodeEnt = CBaseEntity
| COsprey = CBaseMonster  
| COsprey = CBaseMonster  
| CPathCorner = CPointEntity  
| CPathCorner = CPointEntity  
Line 166: Line 266:
| CRevertSaved = CPointEntity  
| CRevertSaved = CPointEntity  
| CInfoIntermission = CPointEntity  
| CInfoIntermission = CPointEntity  
| CBasePlayer = CBaseMonster
| CPlayerMonster = CBaseMonster  
| CPlayerMonster = CBaseMonster  
| CPythonAmmo = CBasePlayerAmmo  
| CPythonAmmo = CBasePlayerAmmo  
Line 172: Line 273:
| CRpgAmmo = CBasePlayerAmmo  
| CRpgAmmo = CBasePlayerAmmo  
| CSatchelCharge = CGrenade  
| CSatchelCharge = CGrenade  
| CSave = CSaveRestoreBuffer
| CRestore = CSaveRestoreBuffer
| CScientist = CTalkMonster  
| CScientist = CTalkMonster  
| CDeadScientist = CBaseMonster  
| CDeadScientist = CBaseMonster  
| CSittingScientist = CScientist
| CSittingScientist = CScientist  
| CScriptedSentence = CBaseToggle  
| CScriptedSentence = CBaseToggle  
| CFurniture = CBaseMonster  
| CFurniture = CBaseMonster  
| CCineMonster = CBaseMonster
| CCineAI = CCineMonster
| CShotgunAmmo = CBasePlayerAmmo  
| CShotgunAmmo = CBasePlayerAmmo  
| CAmbientGeneric = CBaseEntity  
| CAmbientGeneric = CBaseEntity  
| CEnvSound = CPointEntity  
| CEnvSound = CPointEntity  
| CSpeaker = CBaseEntity  
| CSpeaker = CBaseEntity  
| CSoundEnt = CBaseEntity 
| CBaseSpectator = CBaseEntity 
| CSquadMonster = CBaseMonster 
| CSqueakGrenade = CGrenade  
| CSqueakGrenade = CGrenade  
| CNullEntity = CBaseEntity  
| CNullEntity = CBaseEntity  
| CBaseDMStart = CPointEntity  
| CBaseDMStart = CPointEntity  
| CTalkMonster = CBaseMonster
| CHalfLifeTeamplay = CHalfLifeMultiplay
| CMyMonster = CBaseMonster  
| CMyMonster = CBaseMonster  
| CTentacle = CBaseMonster  
| CTentacle = CBaseMonster  
| CTentacleMaw = CBaseMonster  
| CTentacleMaw = CBaseMonster  
| CPathTrack = CPointEntity
| CFuncTrackTrain = CBaseEntity
| CFrictionModifier = CBaseEntity  
| CFrictionModifier = CBaseEntity  
| CAutoTrigger = CBaseDelay  
| CAutoTrigger = CBaseDelay  
Line 200: Line 312:
| CTriggerOnce = CTriggerMultiple  
| CTriggerOnce = CTriggerMultiple  
| CTriggerCounter = CBaseTrigger  
| CTriggerCounter = CBaseTrigger  
| CTriggerVolume = CPointEntity
| CTriggerVolume = CPointEntity
| CFireAndDie = CBaseDelay  
| CFireAndDie = CBaseDelay  
| CChangeLevel = CBaseTrigger  
| CChangeLevel = CBaseTrigger  
Line 216: Line 328:
| CMiniTurret = CBaseTurret  
| CMiniTurret = CBaseTurret  
| CSentry = CBaseTurret  
| CSentry = CBaseTurret  
| CGrenade = CBaseMonster
| CBasePlayerItem = CBaseAnimating
| CBasePlayerWeapon = CBasePlayerItem
| CBasePlayerAmmo = CBaseEntity
| CWeaponBox = CBaseEntity
| CGlock = CBasePlayerWeapon
| CCrowbar = CBasePlayerWeapon
| CPython = CBasePlayerWeapon
| CMP5 = CBasePlayerWeapon
| CCrossbow = CBasePlayerWeapon
| CShotgun = CBasePlayerWeapon
| CLaserSpot = CBaseEntity
| CRpg = CBasePlayerWeapon
| CRpgRocket = CGrenade
| CGauss = CBasePlayerWeapon
| CEgon = CBasePlayerWeapon
| CHgun = CBasePlayerWeapon
| CHandGrenade = CBasePlayerWeapon
| CSatchel = CBasePlayerWeapon
| CTripmine = CBasePlayerWeapon
| CSqueak = CBasePlayerWeapon
| CDecal = CBaseEntity  
| CDecal = CBaseEntity  
| CCorpse = CBaseEntity  
| CCorpse = CBaseEntity  
Line 230: Line 363:
| CXenHull = CPointEntity  
| CXenHull = CPointEntity  
| CZombie = CBaseMonster  
| CZombie = CBaseMonster  
| CGameStudioModelRenderer = CStudioModelRenderer
| CHudHealth = CHudBase
| CDMCVoiceStatusHelper = IVoiceStatusHelper  
| CDMCVoiceStatusHelper = IVoiceStatusHelper  
| CHudAmmo = CHudBase
| CHudAmmoSecondary = CHudBase
| CHudGeiger = CHudBase
| CHudTrain = CHudBase
| CHudMOTD = CHudBase
| CHudStatusBar = CHudBase
| CHudDeathNotice = CHudBase
| CHudMenu = CHudBase
| CHudSayText = CHudBase
| CHudBattery = CHudBase
| CHudTextMessage = CHudBase
| CHudMessage = CHudBase
| CHudStatusIcons = CHudBase
| CHudSpectator = CHudBase
| ControlConfigPanel = vgui::Panel
| TexturePanel = Panel  <!--, public ActionSignal-->
| TexturePanel = Panel  <!--, public ActionSignal-->
| CMessageWindowPanel = CMenuPanel  
| CMessageWindowPanel = CMenuPanel  
| CSchemeManager =:CScheme  
| CSchemeManager =:CScheme  
| CTextImage2 = Image
| CLabelHeader = Label
| ScorePanel = Panel <!--, public vgui::CDefaultInputSignal-->
| HitTestPanel = Panel
| CBrowser_InputSignal = InputSignal  
| CBrowser_InputSignal = InputSignal  
| ServerBrowserTablePanel = TablePanel  
| ServerBrowserTablePanel = TablePanel  
Line 245: Line 399:
| LabelSortInputHandler = InputSignal  
| LabelSortInputHandler = InputSignal  
| CSBLabel = Label  
| CSBLabel = Label  
| ServerBrowser = CTransparentPanel
| SpectatorPanel = Panel
| CSpectatorHandler_Command = ActionSignal
| CViewPortInputHandler = InputSignal  
| CViewPortInputHandler = InputSignal  
| CImageLabel = Label
| CommandLabel = Label
| CommandButton = Button
| CCommandMenu = Panel
| TeamFortressViewport = Panel
| CMenuHandler_StringCommand = ActionSignal
| CMenuHandler_StringCommandWatch = CMenuHandler_StringCommand
| CMenuHandler_StringCommandClassSelect = CMenuHandler_StringCommand
| CMenuHandler_PopupSubMenuInput = InputSignal
| CMenuHandler_LabelInput = InputSignal
| CMenuHandler_TextWindow = ActionSignal
| CMenuHandler_ToggleCvar = ActionSignal
| CDragNDropHandler = InputSignal
| CHandler_MenuButtonOver = InputSignal
| CHandler_ButtonHighlight = InputSignal
| CHandler_CommandButtonHighlight = CHandler_ButtonHighlight
| ClassButton = CommandButton
| TeamButton = CommandButton
| FeignButton = CommandButton
| SpectateButton = CommandButton
| DisguiseButton = CommandButton
| DetpackButton = CommandButton
| BuildButton = CommandButton
| MapButton = CommandButton
| TeamOnlyCommandButton = CommandButton
| ToggleCommandButton = CommandButton <!--, public InputSignal-->
| DragNDropPanel = Panel
| CTransparentPanel = Panel
| CMenuPanel = CTransparentPanel
| CTFScrollButton = CommandButton
| CTFSlider = Slider
| CTFScrollPanel = ScrollPanel
| CTeamMenuPanel = CMenuPanel
| CHealthPanel = DragNDropPanel
| VoiceImagePanel = vgui::ImagePanel
| CVoiceStatus = CHudBase <!--, public vgui::CDefaultInputSignal-->
| CBaseMonster = CBaseToggle
| CFuncWall = CBaseEntity  
| CFuncWall = CBaseEntity  
| CFuncWallToggle = CFuncWall  
| CFuncWallToggle = CFuncWall  
Line 258: Line 452:
| CEnvSpark = CBaseEntity  
| CEnvSpark = CBaseEntity  
| CButtonTarget = CBaseEntity  
| CButtonTarget = CBaseEntity  
| CPointEntity = CBaseEntity
| CMultiSource = CPointEntity
| CBaseDelay = CBaseEntity
| CBaseAnimating = CBaseDelay
| CBaseToggle = CBaseAnimating
| CBaseButton = CBaseToggle
| CWorld = CBaseEntity
| CClientFog = CBaseEntity
| CBaseDoor = CBaseToggle  
| CBaseDoor = CBaseToggle  
| CRotDoor = CBaseDoor  
| CRotDoor = CBaseDoor  
Line 275: Line 477:
| CEnvBeverage = CBaseDelay  
| CEnvBeverage = CBaseDelay  
| CItemSoda = CBaseEntity  
| CItemSoda = CBaseEntity  
| CSprite = CPointEntity
| CBeam = CBaseEntity
| CLaser = CBeam
| CShower = CBaseEntity  
| CShower = CBaseEntity  
| CEnvExplosion = CBaseMonster  
| CEnvExplosion = CBaseMonster  
| CPushable = CBreakable  
| CPushable = CBreakable  
| CBreakable = CBaseDelay
| CFuncTank = CBaseEntity  
| CFuncTank = CBaseEntity  
| CFuncTankGun = CFuncTank  
| CFuncTankGun = CFuncTank  
Line 284: Line 490:
| CFuncTankMortar = CFuncTank  
| CFuncTankMortar = CFuncTank  
| CFuncTankControls = CBaseEntity  
| CFuncTankControls = CBaseEntity  
| CHalfLifeRules = CGameRules
| CHalfLifeMultiplay = CGameRules
| CWorldItem = CBaseEntity  
| CWorldItem = CBaseEntity  
| CItemSuit = CItem  
| CItemSuit = CItem  
Line 290: Line 498:
| CItemSecurity = CItem  
| CItemSecurity = CItem  
| CItemLongJump = CItem  
| CItemLongJump = CItem  
| CItem = CBaseEntity
| CLight = CPointEntity  
| CLight = CPointEntity  
| CEnvLight = CLight  
| CEnvLight = CLight  
Line 306: Line 515:
| CGamePlayerEquip = CRulePointEntity  
| CGamePlayerEquip = CRulePointEntity  
| CGamePlayerTeam = CRulePointEntity  
| CGamePlayerTeam = CRulePointEntity  
| CGib = CBaseEntity
| CDMCGameMgrHelper = IVoiceGameMgrHelper  
| CDMCGameMgrHelper = IVoiceGameMgrHelper  
| CTestHull = CBaseMonster  
| CTestHull = CBaseMonster  
| CNodeViewer = CBaseEntity  
| CNodeViewer = CBaseEntity  
| CNodeEnt = CBaseEntity
| CPathCorner = CPointEntity  
| CPathCorner = CPointEntity  
| CBasePlatTrain = CBaseToggle  
| CBasePlatTrain = CBaseToggle  
Line 325: Line 536:
| CRevertSaved = CPointEntity  
| CRevertSaved = CPointEntity  
| CInfoIntermission = CPointEntity  
| CInfoIntermission = CPointEntity  
| CBasePlayer = CBaseMonster
| CQuakeGun = CBasePlayerWeapon
| CQuakeItem = CBaseEntity  
| CQuakeItem = CBaseEntity  
| CItemHealth = CQuakeItem  
| CItemHealth = CQuakeItem  
Line 350: Line 563:
| CItemPowerupQuad = CItemPowerup  
| CItemPowerupQuad = CItemPowerup  
| CItemBackpack = CQuakeItem  
| CItemBackpack = CQuakeItem  
| CSave = CSaveRestoreBuffer
| CRestore = CSaveRestoreBuffer
| CScriptedSentence = CBaseToggle  
| CScriptedSentence = CBaseToggle  
| CFurniture = CBaseMonster  
| CFurniture = CBaseMonster  
| CCineMonster = CBaseMonster
| CCineAI = CCineMonster
| CAmbientGeneric = CBaseEntity  
| CAmbientGeneric = CBaseEntity  
| CEnvSound = CPointEntity  
| CEnvSound = CPointEntity  
| CSpeaker = CBaseEntity  
| CSpeaker = CBaseEntity  
| CSoundEnt = CBaseEntity 
| CBaseSpectator = CBaseEntity 
| CNullEntity = CBaseEntity  
| CNullEntity = CBaseEntity  
| CBaseDMStart = CPointEntity  
| CBaseDMStart = CPointEntity  
| CHalfLifeTeamplay = CHalfLifeMultiplay
| CThreeWaveGameMgrHelper = IVoiceGameMgrHelper  
| CThreeWaveGameMgrHelper = IVoiceGameMgrHelper  
| CItemFlagTeam1 = CItemFlag  
| CItemFlagTeam1 = CItemFlag  
Line 362: Line 582:
| CCarriedFlagTeam1 = CCarriedFlag  
| CCarriedFlagTeam1 = CCarriedFlag  
| CCarriedFlagTeam2 = CCarriedFlag  
| CCarriedFlagTeam2 = CCarriedFlag  
| CItemFlag = CBaseEntity
| CCarriedFlag = CBaseEntity
| CResistRune = CBaseEntity
| CStrengthRune = CBaseEntity
| CHasteRune = CBaseEntity
| CRegenRune = CBaseEntity
| CGrapple = CBaseEntity
| CThreeWave = CHalfLifeMultiplay
| CPathTrack = CPointEntity
| CFuncTrackTrain = CBaseEntity
| CFrictionModifier = CBaseEntity  
| CFrictionModifier = CBaseEntity  
| CAutoTrigger = CBaseDelay  
| CAutoTrigger = CBaseDelay  
Line 376: Line 606:
| CTriggerOnce = CTriggerMultiple  
| CTriggerOnce = CTriggerMultiple  
| CTriggerCounter = CBaseTrigger  
| CTriggerCounter = CBaseTrigger  
| CTriggerVolume = CPointEntity
| CTriggerVolume = CPointEntity
| CFireAndDie = CBaseDelay  
| CFireAndDie = CBaseDelay  
| CChangeLevel = CBaseTrigger  
| CChangeLevel = CBaseTrigger  
Line 389: Line 619:
| CTriggerChangeTarget = CBaseDelay  
| CTriggerChangeTarget = CBaseDelay  
| CTriggerCamera = CBaseDelay  
| CTriggerCamera = CBaseDelay  
| CGrenade = CBaseMonster
| CBasePlayerItem = CBaseAnimating
| CBasePlayerWeapon = CBasePlayerItem
| CBasePlayerAmmo = CBaseEntity
| CWeaponBox = CBaseEntity
| CQuakeRocket = CBaseEntity
| CQuakeNail = CBaseEntity
| CDecal = CBaseEntity  
| CDecal = CBaseEntity  
| CCorpse = CBaseEntity  
| CCorpse = CBaseEntity  
| CBot = CBasePlayer 
| CImprov = IImprovEvent
| CCheckButton2 = Panel <!--, public CDefaultInputSignal-->
| CDefaultInputSignal = vgui::InputSignal
| CGrid = Panel
| CListBox = Panel
| ListBoxSignal = IntChangeSignal
| MemoryInputStream = vgui::InputStream  
| MemoryInputStream = vgui::InputStream  
| FooDefaultScrollBarIntChangeSignal = IntChangeSignal  
| FooDefaultScrollBarIntChangeSignal = IntChangeSignal  
Line 396: Line 640:
| ScrollBarButton = Button  
| ScrollBarButton = Button  
| FooDefaultSliderSignal = InputSignal  
| FooDefaultSliderSignal = InputSignal  
| CVoiceStatus = IVoiceStatusHelper <!--, public IVoiceStatus-->
| VoiceVGUILabel = vgui::Label
| CVoiceStatusHud = IVoiceHud <!--, public CHudBase -->
| CVoiceVGUITweakDlg = CMenuPanel <!--, public ICheckButton2Handler-->
| CVoiceVGUITweakDlg = CMenuPanel <!--, public ICheckButton2Handler-->
| CVoiceTweakOKButton = ActionSignal  
| CVoiceTweakOKButton = ActionSignal  
| IGameClientExports = IBaseInterface
| IFileSystem = IBaseInterface
| IParticleMan = IBaseInterface
| CBaseParticle = CCoreTriangleEffect
| CGameStudioModelRenderer = CStudioModelRenderer
| CHudHealth = CHudBase
| CHLVoiceStatusHelper = IVoiceStatusHelper  
| CHLVoiceStatusHelper = IVoiceStatusHelper  
| CHudAmmo = CHudBase
| CHudAmmoSecondary = CHudBase
| CHudGeiger = CHudBase
| CHudTrain = CHudBase
| CHudStatusBar = CHudBase
| CHudDeathNotice = CHudBase
| CHudMenu = CHudBase
| CHudSayText = CHudBase
| CHudBattery = CHudBase
| CHudFlashlight = CHudBase
| CHudTextMessage = CHudBase
| CHudMessage = CHudBase
| CHudStatusIcons = CHudBase
| CTFFlame = CBaseMonster
| CTFGoal = CBaseAnimating
| CTFGoalItem = CTFGoal
| CTFTimerGoal = CTFGoal
| CTFSpawn = CBaseEntity
| CTFDetect = CBaseEntity
| CTelefragDeath = CBaseEntity
| Handler = ActionSignal  
| Handler = ActionSignal  
| ConsolePanel = vgui::Panel
| FooTablePanel = TablePanel  
| FooTablePanel = TablePanel  
| ControlConfigPanel = vgui::Panel
| CDiscPanel = Label
| CDiscPowerups = CTransparentPanel
| CDiscRewards = CTransparentPanel
| CDiscArenaPanel = CTransparentPanel
| CDiscArena_RoundStart = CDiscArenaPanel
| CDiscArena_RoundEnd = CDiscArenaPanel
| TexturePanel = Panel  <!--, public ActionSignal-->
| TexturePanel = Panel  <!--, public ActionSignal-->
| CMessageWindowPanel = CMenuPanel  
| CMessageWindowPanel = CMenuPanel  
| CSchemeManager =:CScheme  
| CSchemeManager =:CScheme  
| CTextImage2 = Image
| CLabelHeader = Label
| ScorePanel = Panel <!--, public vgui::CDefaultInputSignal-->
| HitTestPanel = Panel
| CBrowser_InputSignal = InputSignal  
| CBrowser_InputSignal = InputSignal  
| ServerBrowserTablePanel = TablePanel  
| ServerBrowserTablePanel = TablePanel  
Line 415: Line 700:
| LabelSortInputHandler = InputSignal  
| LabelSortInputHandler = InputSignal  
| CSBLabel = Label  
| CSBLabel = Label  
| ServerBrowser = CTransparentPanel
| CViewPortInputHandler = InputSignal  
| CViewPortInputHandler = InputSignal  
| CImageLabel = Label
| CommandLabel = Label
| CommandButton = Button
| CCommandMenu = Panel
| TeamFortressViewport = Panel
| CMenuHandler_StringCommand = ActionSignal
| CMenuHandler_StringCommandWatch = CMenuHandler_StringCommand
| CMenuHandler_StringCommandClassSelect = CMenuHandler_StringCommand
| CMenuHandler_PopupSubMenuInput = InputSignal
| CMenuHandler_LabelInput = InputSignal
| CMenuHandler_TextWindow = ActionSignal
| CDragNDropHandler = InputSignal
| CHandler_MenuButtonOver = InputSignal
| CHandler_ButtonHighlight = InputSignal
| CHandler_CommandButtonHighlight = CHandler_ButtonHighlight
| ClassButton = CommandButton
| TeamButton = CommandButton
| FeignButton = CommandButton
| SpectateButton = CommandButton
| DisguiseButton = CommandButton
| DetpackButton = CommandButton
| BuildButton = CommandButton
| MapButton = CommandButton
| TeamOnlyCommandButton = CommandButton
| DragNDropPanel = Panel
| CTransparentPanel = Panel
| CMenuPanel = CTransparentPanel
| CTFScrollButton = CommandButton
| CTFSlider = Slider
| CTFScrollPanel = ScrollPanel
| CHealthPanel = DragNDropPanel
| VoiceImagePanel = vgui::ImagePanel
| CVoiceStatus = CHudBase <!--, public vgui::CDefaultInputSignal-->
| CAirtank = CGrenade  
| CAirtank = CGrenade  
| CBaseMonster = CBaseToggle
| CFuncWall = CBaseEntity  
| CFuncWall = CBaseEntity  
| CFuncWallToggle = CFuncWall  
| CFuncWallToggle = CFuncWall  
Line 429: Line 749:
| CEnvSpark = CBaseEntity  
| CEnvSpark = CBaseEntity  
| CButtonTarget = CBaseEntity  
| CButtonTarget = CBaseEntity  
| CPointEntity = CBaseEntity
| CMultiSource = CPointEntity
| CBaseDelay = CBaseEntity
| CBaseAnimating = CBaseDelay
| CBaseToggle = CBaseAnimating
| CBaseButton = CBaseToggle
| CWorld = CBaseEntity
| CDiscArena = CBaseEntity
| CDisc = CGrenade
| CBaseTrigger = CBaseToggle
| CDiscTarget = CBaseTrigger
| CDiscwarPowerup = CBaseAnimating
| CPlatToggleRemove = CBaseEntity
| CTriggerJump = CBaseTrigger
| CTriggerDiscReturn = CBaseTrigger
| CTriggerFall = CBaseTrigger
| CDiscWeapon = CBasePlayerWeapon
| CBaseDoor = CBaseToggle  
| CBaseDoor = CBaseToggle  
| CRotDoor = CBaseDoor  
| CRotDoor = CBaseDoor  
Line 446: Line 783:
| CEnvBeverage = CBaseDelay  
| CEnvBeverage = CBaseDelay  
| CItemSoda = CBaseEntity  
| CItemSoda = CBaseEntity  
| CSprite = CPointEntity
| CBeam = CBaseEntity
| CLaser = CBeam
| CShower = CBaseEntity  
| CShower = CBaseEntity  
| CEnvExplosion = CBaseMonster  
| CEnvExplosion = CBaseMonster  
| CPushable = CBreakable  
| CPushable = CBreakable  
| CBreakable = CBaseDelay
| CFuncTank = CBaseEntity  
| CFuncTank = CBaseEntity  
| CFuncTankGun = CFuncTank  
| CFuncTankGun = CFuncTank  
Line 455: Line 796:
| CFuncTankMortar = CFuncTank  
| CFuncTankMortar = CFuncTank  
| CFuncTankControls = CBaseEntity  
| CFuncTankControls = CBaseEntity  
| CHalfLifeRules = CGameRules
| CHalfLifeMultiplay = CGameRules
| CHealthKit = CItem  
| CHealthKit = CItem  
| CWallHealth = CBaseToggle  
| CWallHealth = CBaseToggle  
Line 470: Line 813:
| CItemSecurity = CItem  
| CItemSecurity = CItem  
| CItemLongJump = CItem  
| CItemLongJump = CItem  
| CItem = CBaseEntity
| CLight = CPointEntity  
| CLight = CPointEntity  
| CEnvLight = CLight  
| CEnvLight = CLight  
Line 486: Line 830:
| CGamePlayerEquip = CRulePointEntity  
| CGamePlayerEquip = CRulePointEntity  
| CGamePlayerTeam = CRulePointEntity  
| CGamePlayerTeam = CRulePointEntity  
| CGib = CBaseEntity
| CFuncMortarField = CBaseToggle  
| CFuncMortarField = CBaseToggle  
| CMortar = CGrenade  
| CMortar = CGrenade  
Line 505: Line 850:
| CRevertSaved = CPointEntity  
| CRevertSaved = CPointEntity  
| CInfoIntermission = CPointEntity  
| CInfoIntermission = CPointEntity  
| CBasePlayer = CBaseMonster
| CSave = CSaveRestoreBuffer
| CRestore = CSaveRestoreBuffer
| CAmbientGeneric = CBaseEntity  
| CAmbientGeneric = CBaseEntity  
| CEnvSound = CPointEntity  
| CEnvSound = CPointEntity  
| CSpeaker = CBaseEntity  
| CSpeaker = CBaseEntity  
| CSoundEnt = CBaseEntity 
| CBaseSpectator = CBaseEntity 
| CNullEntity = CBaseEntity  
| CNullEntity = CBaseEntity  
| CBaseDMStart = CPointEntity  
| CBaseDMStart = CPointEntity  
| CTalkMonster = CBaseMonster
| CHalfLifeTeamplay = CHalfLifeMultiplay
| CPathTrack = CPointEntity
| CFuncTrackTrain = CBaseEntity
| CFrictionModifier = CBaseEntity  
| CFrictionModifier = CBaseEntity  
| CAutoTrigger = CBaseDelay  
| CAutoTrigger = CBaseDelay  
Line 522: Line 876:
| CTriggerOnce = CTriggerMultiple  
| CTriggerOnce = CTriggerMultiple  
| CTriggerCounter = CBaseTrigger  
| CTriggerCounter = CBaseTrigger  
| CTriggerVolume = CPointEntity
| CTriggerVolume = CPointEntity
| CFireAndDie = CBaseDelay  
| CFireAndDie = CBaseDelay  
| CChangeLevel = CBaseTrigger  
| CChangeLevel = CBaseTrigger  
Line 533: Line 887:
| CTriggerChangeTarget = CBaseDelay  
| CTriggerChangeTarget = CBaseDelay  
| CTriggerCamera = CBaseDelay  
| CTriggerCamera = CBaseDelay  
| CGrenade = CBaseMonster
| CBasePlayerItem = CBaseAnimating
| CBasePlayerWeapon = CBasePlayerItem
| CBasePlayerAmmo = CBaseEntity
| CGlock = CBasePlayerWeapon
| CDecal = CBaseEntity  
| CDecal = CBaseEntity  
| CCorpse = CBaseEntity  
| CCorpse = CBaseEntity  
Line 545: Line 904:
| CXenSporeLarge = CXenSpore  
| CXenSporeLarge = CXenSpore  
| CXenHull = CPointEntity  
| CXenHull = CPointEntity  
| CServerCtrlApp = CWinApp
| CServerCtrlDlg = CDialog
| SmdExportClass = SceneExport
| SmdExportClassDesc = ClassDesc
| CountNodesTEP = ITreeEnumProc
| CollectNodesTEP = ITreeEnumProc
| DumpNodesTEP = ITreeEnumProc
| DumpFrameRotationsTEP = ITreeEnumProc
| DumpModelTEP = ITreeEnumProc
| #default = no superclass found in [[Template:CD/superclass/hl]] for {{{1}}}
| #default = no superclass found in [[Template:CD/superclass/hl]] for {{{1}}}
}}</includeonly></onlyinclude>
}}</includeonly></onlyinclude>


[[Category:CD template]]
[[Category:CD template]]

Latest revision as of 11:51, 24 July 2024