Template:CD/superclass/hl: Difference between revisions
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(Created page with "<includeonly><onlyinclude>{{#switch: {{{1}}} | CClientExports = IGameClientExports | CHLVoiceStatusHelper = IVoiceStatusHelper | Handler = ActionSignal | FooTablePanel = Ta...") |
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<includeonly><onlyinclude>{{#switch: {{{1}}} | <includeonly><onlyinclude>{{#switch: {{{1}}} | ||
| CClientExports = IGameClientExports | | CClientExports = IGameClientExports | ||
| CGameStudioModelRenderer = CStudioModelRenderer | |||
| CGameStudioModelRenderer = CStudioModelRenderer | |||
| CHudHealth = CHudBase | |||
| CHLVoiceStatusHelper = IVoiceStatusHelper | | CHLVoiceStatusHelper = IVoiceStatusHelper | ||
| CHudAmmo = CHudBase | |||
| CHudAmmoSecondary = CHudBase | |||
| CHudGeiger = CHudBase | |||
| CHudTrain = CHudBase | |||
| CHudStatusBar = CHudBase | |||
| CHudDeathNotice = CHudBase | |||
| CHudMenu = CHudBase | |||
| CHudSayText = CHudBase | |||
| CHudBattery = CHudBase | |||
| CHudFlashlight = CHudBase | |||
| CHudTextMessage = CHudBase | |||
| CHudMessage = CHudBase | |||
| CHudStatusIcons = CHudBase | |||
| CHudBenchmark = CHudBase | |||
| CHudSpectator = CHudBase | |||
| CHudOverview = CHudBase | |||
| CTFFlame = CBaseMonster | |||
| CTFGoal = CBaseAnimating | |||
| CTFGoalItem = CTFGoal | |||
| CTFTimerGoal = CTFGoal | |||
| CTFSpawn = CBaseEntity | |||
| CTFDetect = CBaseEntity | |||
| CTelefragDeath = CBaseEntity | |||
| CTeamCheck = CBaseDelay | |||
| CTeamSet = CBaseDelay | |||
| Handler = ActionSignal | | Handler = ActionSignal | ||
| ConsolePanel = vgui::Panel | |||
| FooTablePanel = TablePanel | | FooTablePanel = TablePanel | ||
| ControlConfigPanel = vgui::Panel | |||
| TexturePanel = Panel <!--, public ActionSignal--> | | TexturePanel = Panel <!--, public ActionSignal--> | ||
| CMessageWindowPanel = CMenuPanel | | CMessageWindowPanel = CMenuPanel | ||
| CSchemeManager =:CScheme | | CSchemeManager =:CScheme | ||
| CTextImage2 = Image | |||
| CLabelHeader = Label | |||
| ScorePanel = Panel <!--, public vgui::CDefaultInputSignal--> | |||
| HitTestPanel = Panel | |||
| CBrowser_InputSignal = InputSignal | | CBrowser_InputSignal = InputSignal | ||
| ServerBrowserTablePanel = TablePanel | | ServerBrowserTablePanel = TablePanel | ||
Line 18: | Line 52: | ||
| LabelSortInputHandler = InputSignal | | LabelSortInputHandler = InputSignal | ||
| CSBLabel = Label | | CSBLabel = Label | ||
| ServerBrowser = CTransparentPanel | |||
| SpectatorPanel = Panel | |||
| CSpectatorHandler_Command = ActionSignal | |||
| CViewPortInputHandler = InputSignal | | CViewPortInputHandler = InputSignal | ||
| CImageLabel = Label | |||
| CommandLabel = Label | |||
| CommandButton = Button | |||
| ColorButton = CommandButton | |||
| SpectButton = CommandButton | |||
| CCommandMenu = Panel | |||
| DropDownButton = ColorButton | |||
| CImageButton = ColorButton | |||
| TeamFortressViewport = Panel | |||
| CMenuHandler_StringCommand = ActionSignal | |||
| CMenuHandler_StringCommandWatch = CMenuHandler_StringCommand | |||
| CMenuHandler_StringCommandClassSelect = CMenuHandler_StringCommand | |||
| CMenuHandler_PopupSubMenuInput = InputSignal | |||
| CMenuHandler_LabelInput = InputSignal | |||
| CMenuHandler_TextWindow = ActionSignal | |||
| CMenuHandler_ToggleCvar = ActionSignal | |||
| CMenuHandler_SpectateFollow = ActionSignal | |||
| CDragNDropHandler = InputSignal | |||
| CHandler_MenuButtonOver = InputSignal | |||
| CHandler_ButtonHighlight = InputSignal | |||
| CHandler_CommandButtonHighlight = CHandler_ButtonHighlight | |||
| ClassButton = CommandButton | |||
| TeamButton = CommandButton | |||
| FeignButton = CommandButton | |||
| SpectateButton = CommandButton | |||
| DisguiseButton = CommandButton | |||
| DetpackButton = CommandButton | |||
| BuildButton = CommandButton | |||
| MapButton = CommandButton | |||
| TeamOnlyCommandButton = CommandButton | |||
| ToggleCommandButton = CommandButton <!--, public InputSignal--> | |||
| SpectToggleButton = CommandButton <!--, public InputSignal--> | |||
| SpectToggleButton = ToggleCommandButton | |||
| DragNDropPanel = Panel | |||
| CTransparentPanel = Panel | |||
| CMenuPanel = CTransparentPanel | |||
| CTFScrollButton = CommandButton | |||
| CTFSlider = Slider | |||
| CTFScrollPanel = ScrollPanel | |||
| CClassMenuPanel = CMenuPanel | |||
| CTeamMenuPanel = CMenuPanel | |||
| CHealthPanel = DragNDropPanel | |||
| VoiceImagePanel = vgui::ImagePanel | |||
| CVoiceStatus = CHudBase <!--, public vgui::CDefaultInputSignal--> | |||
| CFlockingFlyerFlock = CBaseMonster | | CFlockingFlyerFlock = CBaseMonster | ||
| CFlockingFlyer = CBaseMonster | | CFlockingFlyer = CBaseMonster | ||
Line 28: | Line 109: | ||
| CBarney = CTalkMonster | | CBarney = CTalkMonster | ||
| CDeadBarney = CBaseMonster | | CDeadBarney = CBaseMonster | ||
| CBaseMonster = CBaseToggle | |||
| CInfoBM = CPointEntity | | CInfoBM = CPointEntity | ||
| CBMortar = CBaseEntity | | CBMortar = CBaseEntity | ||
Line 46: | Line 128: | ||
| CEnvSpark = CBaseEntity | | CEnvSpark = CBaseEntity | ||
| CButtonTarget = CBaseEntity | | CButtonTarget = CBaseEntity | ||
| CPointEntity = CBaseEntity | |||
| CMultiSource = CPointEntity | |||
| CBaseDelay = CBaseEntity | |||
| CBaseAnimating = CBaseDelay | |||
| CBaseToggle = CBaseAnimating | |||
| CBaseButton = CBaseToggle | |||
| CWorld = CBaseEntity | |||
| CController = CSquadMonster | | CController = CSquadMonster | ||
| CControllerHeadBall = CBaseMonster | | CControllerHeadBall = CBaseMonster | ||
Line 68: | Line 157: | ||
| CEnvBeverage = CBaseDelay | | CEnvBeverage = CBaseDelay | ||
| CItemSoda = CBaseEntity | | CItemSoda = CBaseEntity | ||
| CSprite = CPointEntity | |||
| CBeam = CBaseEntity | |||
| CLaser = CBeam | |||
| CEgonAmmo = CBasePlayerAmmo | | CEgonAmmo = CBasePlayerAmmo | ||
| CShower = CBaseEntity | | CShower = CBaseEntity | ||
| CEnvExplosion = CBaseMonster | | CEnvExplosion = CBaseMonster | ||
| CFlyingMonster = CBaseMonster | |||
| CPushable = CBreakable | | CPushable = CBreakable | ||
| CBreakable = CBaseDelay | |||
| CFuncTank = CBaseEntity | | CFuncTank = CBaseEntity | ||
| CFuncTankGun = CFuncTank | | CFuncTankGun = CFuncTank | ||
Line 78: | Line 172: | ||
| CFuncTankMortar = CFuncTank | | CFuncTankMortar = CFuncTank | ||
| CFuncTankControls = CBaseEntity | | CFuncTankControls = CBaseEntity | ||
| CHalfLifeRules = CGameRules | |||
| CHalfLifeMultiplay = CGameRules | |||
| CSpiral = CBaseEntity | | CSpiral = CBaseEntity | ||
| CStomp = CBaseEntity | | CStomp = CBaseEntity | ||
Line 95: | Line 191: | ||
| CHGruntRepel = CBaseMonster | | CHGruntRepel = CBaseMonster | ||
| CDeadHGrunt = CBaseMonster | | CDeadHGrunt = CBaseMonster | ||
| CHornet = CBaseMonster | |||
| CHoundeye = CSquadMonster | | CHoundeye = CSquadMonster | ||
| CRecharge = CBaseToggle | | CRecharge = CBaseToggle | ||
Line 121: | Line 218: | ||
| CItemSecurity = CItem | | CItemSecurity = CItem | ||
| CItemLongJump = CItem | | CItemLongJump = CItem | ||
| CItem = CBaseEntity | |||
| CLeech = CBaseMonster | | CLeech = CBaseMonster | ||
| CLight = CPointEntity | | CLight = CPointEntity | ||
Line 139: | Line 237: | ||
| CGamePlayerTeam = CRulePointEntity | | CGamePlayerTeam = CRulePointEntity | ||
| CMonsterMaker = CBaseMonster | | CMonsterMaker = CBaseMonster | ||
| CGib = CBaseEntity | |||
| CFuncMortarField = CBaseToggle | | CFuncMortarField = CBaseToggle | ||
| CMortar = CGrenade | | CMortar = CGrenade | ||
Line 149: | Line 248: | ||
| CTestHull = CBaseMonster | | CTestHull = CBaseMonster | ||
| CNodeViewer = CBaseEntity | | CNodeViewer = CBaseEntity | ||
| CNodeEnt = CBaseEntity | |||
| COsprey = CBaseMonster | | COsprey = CBaseMonster | ||
| CPathCorner = CPointEntity | | CPathCorner = CPointEntity | ||
Line 166: | Line 266: | ||
| CRevertSaved = CPointEntity | | CRevertSaved = CPointEntity | ||
| CInfoIntermission = CPointEntity | | CInfoIntermission = CPointEntity | ||
| CBasePlayer = CBaseMonster | |||
| CPlayerMonster = CBaseMonster | | CPlayerMonster = CBaseMonster | ||
| CPythonAmmo = CBasePlayerAmmo | | CPythonAmmo = CBasePlayerAmmo | ||
Line 172: | Line 273: | ||
| CRpgAmmo = CBasePlayerAmmo | | CRpgAmmo = CBasePlayerAmmo | ||
| CSatchelCharge = CGrenade | | CSatchelCharge = CGrenade | ||
| CSave = CSaveRestoreBuffer | |||
| CRestore = CSaveRestoreBuffer | |||
| CScientist = CTalkMonster | | CScientist = CTalkMonster | ||
| CDeadScientist = CBaseMonster | | CDeadScientist = CBaseMonster | ||
| CSittingScientist = CScientist | | CSittingScientist = CScientist | ||
| CScriptedSentence = CBaseToggle | | CScriptedSentence = CBaseToggle | ||
| CFurniture = CBaseMonster | | CFurniture = CBaseMonster | ||
| CCineMonster = CBaseMonster | |||
| CCineAI = CCineMonster | |||
| CShotgunAmmo = CBasePlayerAmmo | | CShotgunAmmo = CBasePlayerAmmo | ||
| CAmbientGeneric = CBaseEntity | | CAmbientGeneric = CBaseEntity | ||
| CEnvSound = CPointEntity | | CEnvSound = CPointEntity | ||
| CSpeaker = CBaseEntity | | CSpeaker = CBaseEntity | ||
| CSoundEnt = CBaseEntity | |||
| CBaseSpectator = CBaseEntity | |||
| CSquadMonster = CBaseMonster | |||
| CSqueakGrenade = CGrenade | | CSqueakGrenade = CGrenade | ||
| CNullEntity = CBaseEntity | | CNullEntity = CBaseEntity | ||
| CBaseDMStart = CPointEntity | | CBaseDMStart = CPointEntity | ||
| CTalkMonster = CBaseMonster | |||
| CHalfLifeTeamplay = CHalfLifeMultiplay | |||
| CMyMonster = CBaseMonster | | CMyMonster = CBaseMonster | ||
| CTentacle = CBaseMonster | | CTentacle = CBaseMonster | ||
| CTentacleMaw = CBaseMonster | | CTentacleMaw = CBaseMonster | ||
| CPathTrack = CPointEntity | |||
| CFuncTrackTrain = CBaseEntity | |||
| CFrictionModifier = CBaseEntity | | CFrictionModifier = CBaseEntity | ||
| CAutoTrigger = CBaseDelay | | CAutoTrigger = CBaseDelay | ||
Line 200: | Line 312: | ||
| CTriggerOnce = CTriggerMultiple | | CTriggerOnce = CTriggerMultiple | ||
| CTriggerCounter = CBaseTrigger | | CTriggerCounter = CBaseTrigger | ||
| CTriggerVolume = CPointEntity | | CTriggerVolume = CPointEntity | ||
| CFireAndDie = CBaseDelay | | CFireAndDie = CBaseDelay | ||
| CChangeLevel = CBaseTrigger | | CChangeLevel = CBaseTrigger | ||
Line 216: | Line 328: | ||
| CMiniTurret = CBaseTurret | | CMiniTurret = CBaseTurret | ||
| CSentry = CBaseTurret | | CSentry = CBaseTurret | ||
| CGrenade = CBaseMonster | |||
| CBasePlayerItem = CBaseAnimating | |||
| CBasePlayerWeapon = CBasePlayerItem | |||
| CBasePlayerAmmo = CBaseEntity | |||
| CWeaponBox = CBaseEntity | |||
| CGlock = CBasePlayerWeapon | |||
| CCrowbar = CBasePlayerWeapon | |||
| CPython = CBasePlayerWeapon | |||
| CMP5 = CBasePlayerWeapon | |||
| CCrossbow = CBasePlayerWeapon | |||
| CShotgun = CBasePlayerWeapon | |||
| CLaserSpot = CBaseEntity | |||
| CRpg = CBasePlayerWeapon | |||
| CRpgRocket = CGrenade | |||
| CGauss = CBasePlayerWeapon | |||
| CEgon = CBasePlayerWeapon | |||
| CHgun = CBasePlayerWeapon | |||
| CHandGrenade = CBasePlayerWeapon | |||
| CSatchel = CBasePlayerWeapon | |||
| CTripmine = CBasePlayerWeapon | |||
| CSqueak = CBasePlayerWeapon | |||
| CDecal = CBaseEntity | | CDecal = CBaseEntity | ||
| CCorpse = CBaseEntity | | CCorpse = CBaseEntity | ||
Line 230: | Line 363: | ||
| CXenHull = CPointEntity | | CXenHull = CPointEntity | ||
| CZombie = CBaseMonster | | CZombie = CBaseMonster | ||
| CGameStudioModelRenderer = CStudioModelRenderer | |||
| CHudHealth = CHudBase | |||
| CDMCVoiceStatusHelper = IVoiceStatusHelper | | CDMCVoiceStatusHelper = IVoiceStatusHelper | ||
| CHudAmmo = CHudBase | |||
| CHudAmmoSecondary = CHudBase | |||
| CHudGeiger = CHudBase | |||
| CHudTrain = CHudBase | |||
| CHudMOTD = CHudBase | |||
| CHudStatusBar = CHudBase | |||
| CHudDeathNotice = CHudBase | |||
| CHudMenu = CHudBase | |||
| CHudSayText = CHudBase | |||
| CHudBattery = CHudBase | |||
| CHudTextMessage = CHudBase | |||
| CHudMessage = CHudBase | |||
| CHudStatusIcons = CHudBase | |||
| CHudSpectator = CHudBase | |||
| ControlConfigPanel = vgui::Panel | |||
| TexturePanel = Panel <!--, public ActionSignal--> | | TexturePanel = Panel <!--, public ActionSignal--> | ||
| CMessageWindowPanel = CMenuPanel | | CMessageWindowPanel = CMenuPanel | ||
| CSchemeManager =:CScheme | | CSchemeManager =:CScheme | ||
| CTextImage2 = Image | |||
| CLabelHeader = Label | |||
| ScorePanel = Panel <!--, public vgui::CDefaultInputSignal--> | |||
| HitTestPanel = Panel | |||
| CBrowser_InputSignal = InputSignal | | CBrowser_InputSignal = InputSignal | ||
| ServerBrowserTablePanel = TablePanel | | ServerBrowserTablePanel = TablePanel | ||
Line 245: | Line 399: | ||
| LabelSortInputHandler = InputSignal | | LabelSortInputHandler = InputSignal | ||
| CSBLabel = Label | | CSBLabel = Label | ||
| ServerBrowser = CTransparentPanel | |||
| SpectatorPanel = Panel | |||
| CSpectatorHandler_Command = ActionSignal | |||
| CViewPortInputHandler = InputSignal | | CViewPortInputHandler = InputSignal | ||
| CImageLabel = Label | |||
| CommandLabel = Label | |||
| CommandButton = Button | |||
| CCommandMenu = Panel | |||
| TeamFortressViewport = Panel | |||
| CMenuHandler_StringCommand = ActionSignal | |||
| CMenuHandler_StringCommandWatch = CMenuHandler_StringCommand | |||
| CMenuHandler_StringCommandClassSelect = CMenuHandler_StringCommand | |||
| CMenuHandler_PopupSubMenuInput = InputSignal | |||
| CMenuHandler_LabelInput = InputSignal | |||
| CMenuHandler_TextWindow = ActionSignal | |||
| CMenuHandler_ToggleCvar = ActionSignal | |||
| CDragNDropHandler = InputSignal | |||
| CHandler_MenuButtonOver = InputSignal | |||
| CHandler_ButtonHighlight = InputSignal | |||
| CHandler_CommandButtonHighlight = CHandler_ButtonHighlight | |||
| ClassButton = CommandButton | |||
| TeamButton = CommandButton | |||
| FeignButton = CommandButton | |||
| SpectateButton = CommandButton | |||
| DisguiseButton = CommandButton | |||
| DetpackButton = CommandButton | |||
| BuildButton = CommandButton | |||
| MapButton = CommandButton | |||
| TeamOnlyCommandButton = CommandButton | |||
| ToggleCommandButton = CommandButton <!--, public InputSignal--> | |||
| DragNDropPanel = Panel | |||
| CTransparentPanel = Panel | |||
| CMenuPanel = CTransparentPanel | |||
| CTFScrollButton = CommandButton | |||
| CTFSlider = Slider | |||
| CTFScrollPanel = ScrollPanel | |||
| CTeamMenuPanel = CMenuPanel | |||
| CHealthPanel = DragNDropPanel | |||
| VoiceImagePanel = vgui::ImagePanel | |||
| CVoiceStatus = CHudBase <!--, public vgui::CDefaultInputSignal--> | |||
| CBaseMonster = CBaseToggle | |||
| CFuncWall = CBaseEntity | | CFuncWall = CBaseEntity | ||
| CFuncWallToggle = CFuncWall | | CFuncWallToggle = CFuncWall | ||
Line 258: | Line 452: | ||
| CEnvSpark = CBaseEntity | | CEnvSpark = CBaseEntity | ||
| CButtonTarget = CBaseEntity | | CButtonTarget = CBaseEntity | ||
| CPointEntity = CBaseEntity | |||
| CMultiSource = CPointEntity | |||
| CBaseDelay = CBaseEntity | |||
| CBaseAnimating = CBaseDelay | |||
| CBaseToggle = CBaseAnimating | |||
| CBaseButton = CBaseToggle | |||
| CWorld = CBaseEntity | |||
| CClientFog = CBaseEntity | |||
| CBaseDoor = CBaseToggle | | CBaseDoor = CBaseToggle | ||
| CRotDoor = CBaseDoor | | CRotDoor = CBaseDoor | ||
Line 275: | Line 477: | ||
| CEnvBeverage = CBaseDelay | | CEnvBeverage = CBaseDelay | ||
| CItemSoda = CBaseEntity | | CItemSoda = CBaseEntity | ||
| CSprite = CPointEntity | |||
| CBeam = CBaseEntity | |||
| CLaser = CBeam | |||
| CShower = CBaseEntity | | CShower = CBaseEntity | ||
| CEnvExplosion = CBaseMonster | | CEnvExplosion = CBaseMonster | ||
| CPushable = CBreakable | | CPushable = CBreakable | ||
| CBreakable = CBaseDelay | |||
| CFuncTank = CBaseEntity | | CFuncTank = CBaseEntity | ||
| CFuncTankGun = CFuncTank | | CFuncTankGun = CFuncTank | ||
Line 284: | Line 490: | ||
| CFuncTankMortar = CFuncTank | | CFuncTankMortar = CFuncTank | ||
| CFuncTankControls = CBaseEntity | | CFuncTankControls = CBaseEntity | ||
| CHalfLifeRules = CGameRules | |||
| CHalfLifeMultiplay = CGameRules | |||
| CWorldItem = CBaseEntity | | CWorldItem = CBaseEntity | ||
| CItemSuit = CItem | | CItemSuit = CItem | ||
Line 290: | Line 498: | ||
| CItemSecurity = CItem | | CItemSecurity = CItem | ||
| CItemLongJump = CItem | | CItemLongJump = CItem | ||
| CItem = CBaseEntity | |||
| CLight = CPointEntity | | CLight = CPointEntity | ||
| CEnvLight = CLight | | CEnvLight = CLight | ||
Line 306: | Line 515: | ||
| CGamePlayerEquip = CRulePointEntity | | CGamePlayerEquip = CRulePointEntity | ||
| CGamePlayerTeam = CRulePointEntity | | CGamePlayerTeam = CRulePointEntity | ||
| CGib = CBaseEntity | |||
| CDMCGameMgrHelper = IVoiceGameMgrHelper | | CDMCGameMgrHelper = IVoiceGameMgrHelper | ||
| CTestHull = CBaseMonster | | CTestHull = CBaseMonster | ||
| CNodeViewer = CBaseEntity | | CNodeViewer = CBaseEntity | ||
| CNodeEnt = CBaseEntity | |||
| CPathCorner = CPointEntity | | CPathCorner = CPointEntity | ||
| CBasePlatTrain = CBaseToggle | | CBasePlatTrain = CBaseToggle | ||
Line 325: | Line 536: | ||
| CRevertSaved = CPointEntity | | CRevertSaved = CPointEntity | ||
| CInfoIntermission = CPointEntity | | CInfoIntermission = CPointEntity | ||
| CBasePlayer = CBaseMonster | |||
| CQuakeGun = CBasePlayerWeapon | |||
| CQuakeItem = CBaseEntity | | CQuakeItem = CBaseEntity | ||
| CItemHealth = CQuakeItem | | CItemHealth = CQuakeItem | ||
Line 350: | Line 563: | ||
| CItemPowerupQuad = CItemPowerup | | CItemPowerupQuad = CItemPowerup | ||
| CItemBackpack = CQuakeItem | | CItemBackpack = CQuakeItem | ||
| CSave = CSaveRestoreBuffer | |||
| CRestore = CSaveRestoreBuffer | |||
| CScriptedSentence = CBaseToggle | | CScriptedSentence = CBaseToggle | ||
| CFurniture = CBaseMonster | | CFurniture = CBaseMonster | ||
| CCineMonster = CBaseMonster | |||
| CCineAI = CCineMonster | |||
| CAmbientGeneric = CBaseEntity | | CAmbientGeneric = CBaseEntity | ||
| CEnvSound = CPointEntity | | CEnvSound = CPointEntity | ||
| CSpeaker = CBaseEntity | | CSpeaker = CBaseEntity | ||
| CSoundEnt = CBaseEntity | |||
| CBaseSpectator = CBaseEntity | |||
| CNullEntity = CBaseEntity | | CNullEntity = CBaseEntity | ||
| CBaseDMStart = CPointEntity | | CBaseDMStart = CPointEntity | ||
| CHalfLifeTeamplay = CHalfLifeMultiplay | |||
| CThreeWaveGameMgrHelper = IVoiceGameMgrHelper | | CThreeWaveGameMgrHelper = IVoiceGameMgrHelper | ||
| CItemFlagTeam1 = CItemFlag | | CItemFlagTeam1 = CItemFlag | ||
Line 362: | Line 582: | ||
| CCarriedFlagTeam1 = CCarriedFlag | | CCarriedFlagTeam1 = CCarriedFlag | ||
| CCarriedFlagTeam2 = CCarriedFlag | | CCarriedFlagTeam2 = CCarriedFlag | ||
| CItemFlag = CBaseEntity | |||
| CCarriedFlag = CBaseEntity | |||
| CResistRune = CBaseEntity | |||
| CStrengthRune = CBaseEntity | |||
| CHasteRune = CBaseEntity | |||
| CRegenRune = CBaseEntity | |||
| CGrapple = CBaseEntity | |||
| CThreeWave = CHalfLifeMultiplay | |||
| CPathTrack = CPointEntity | |||
| CFuncTrackTrain = CBaseEntity | |||
| CFrictionModifier = CBaseEntity | | CFrictionModifier = CBaseEntity | ||
| CAutoTrigger = CBaseDelay | | CAutoTrigger = CBaseDelay | ||
Line 376: | Line 606: | ||
| CTriggerOnce = CTriggerMultiple | | CTriggerOnce = CTriggerMultiple | ||
| CTriggerCounter = CBaseTrigger | | CTriggerCounter = CBaseTrigger | ||
| CTriggerVolume = CPointEntity | | CTriggerVolume = CPointEntity | ||
| CFireAndDie = CBaseDelay | | CFireAndDie = CBaseDelay | ||
| CChangeLevel = CBaseTrigger | | CChangeLevel = CBaseTrigger | ||
Line 389: | Line 619: | ||
| CTriggerChangeTarget = CBaseDelay | | CTriggerChangeTarget = CBaseDelay | ||
| CTriggerCamera = CBaseDelay | | CTriggerCamera = CBaseDelay | ||
| CGrenade = CBaseMonster | |||
| CBasePlayerItem = CBaseAnimating | |||
| CBasePlayerWeapon = CBasePlayerItem | |||
| CBasePlayerAmmo = CBaseEntity | |||
| CWeaponBox = CBaseEntity | |||
| CQuakeRocket = CBaseEntity | |||
| CQuakeNail = CBaseEntity | |||
| CDecal = CBaseEntity | | CDecal = CBaseEntity | ||
| CCorpse = CBaseEntity | | CCorpse = CBaseEntity | ||
| CBot = CBasePlayer | |||
| CImprov = IImprovEvent | |||
| CCheckButton2 = Panel <!--, public CDefaultInputSignal--> | |||
| CDefaultInputSignal = vgui::InputSignal | |||
| CGrid = Panel | |||
| CListBox = Panel | |||
| ListBoxSignal = IntChangeSignal | |||
| MemoryInputStream = vgui::InputStream | | MemoryInputStream = vgui::InputStream | ||
| FooDefaultScrollBarIntChangeSignal = IntChangeSignal | | FooDefaultScrollBarIntChangeSignal = IntChangeSignal | ||
Line 396: | Line 640: | ||
| ScrollBarButton = Button | | ScrollBarButton = Button | ||
| FooDefaultSliderSignal = InputSignal | | FooDefaultSliderSignal = InputSignal | ||
| CVoiceStatus = IVoiceStatusHelper <!--, public IVoiceStatus--> | |||
| VoiceVGUILabel = vgui::Label | |||
| CVoiceStatusHud = IVoiceHud <!--, public CHudBase --> | |||
| CVoiceVGUITweakDlg = CMenuPanel <!--, public ICheckButton2Handler--> | | CVoiceVGUITweakDlg = CMenuPanel <!--, public ICheckButton2Handler--> | ||
| CVoiceTweakOKButton = ActionSignal | | CVoiceTweakOKButton = ActionSignal | ||
| IGameClientExports = IBaseInterface | |||
| IFileSystem = IBaseInterface | |||
| IParticleMan = IBaseInterface | |||
| CBaseParticle = CCoreTriangleEffect | |||
| CGameStudioModelRenderer = CStudioModelRenderer | |||
| CHudHealth = CHudBase | |||
| CHLVoiceStatusHelper = IVoiceStatusHelper | | CHLVoiceStatusHelper = IVoiceStatusHelper | ||
| CHudAmmo = CHudBase | |||
| CHudAmmoSecondary = CHudBase | |||
| CHudGeiger = CHudBase | |||
| CHudTrain = CHudBase | |||
| CHudStatusBar = CHudBase | |||
| CHudDeathNotice = CHudBase | |||
| CHudMenu = CHudBase | |||
| CHudSayText = CHudBase | |||
| CHudBattery = CHudBase | |||
| CHudFlashlight = CHudBase | |||
| CHudTextMessage = CHudBase | |||
| CHudMessage = CHudBase | |||
| CHudStatusIcons = CHudBase | |||
| CTFFlame = CBaseMonster | |||
| CTFGoal = CBaseAnimating | |||
| CTFGoalItem = CTFGoal | |||
| CTFTimerGoal = CTFGoal | |||
| CTFSpawn = CBaseEntity | |||
| CTFDetect = CBaseEntity | |||
| CTelefragDeath = CBaseEntity | |||
| Handler = ActionSignal | | Handler = ActionSignal | ||
| ConsolePanel = vgui::Panel | |||
| FooTablePanel = TablePanel | | FooTablePanel = TablePanel | ||
| ControlConfigPanel = vgui::Panel | |||
| CDiscPanel = Label | |||
| CDiscPowerups = CTransparentPanel | |||
| CDiscRewards = CTransparentPanel | |||
| CDiscArenaPanel = CTransparentPanel | |||
| CDiscArena_RoundStart = CDiscArenaPanel | |||
| CDiscArena_RoundEnd = CDiscArenaPanel | |||
| TexturePanel = Panel <!--, public ActionSignal--> | | TexturePanel = Panel <!--, public ActionSignal--> | ||
| CMessageWindowPanel = CMenuPanel | | CMessageWindowPanel = CMenuPanel | ||
| CSchemeManager =:CScheme | | CSchemeManager =:CScheme | ||
| CTextImage2 = Image | |||
| CLabelHeader = Label | |||
| ScorePanel = Panel <!--, public vgui::CDefaultInputSignal--> | |||
| HitTestPanel = Panel | |||
| CBrowser_InputSignal = InputSignal | | CBrowser_InputSignal = InputSignal | ||
| ServerBrowserTablePanel = TablePanel | | ServerBrowserTablePanel = TablePanel | ||
Line 415: | Line 700: | ||
| LabelSortInputHandler = InputSignal | | LabelSortInputHandler = InputSignal | ||
| CSBLabel = Label | | CSBLabel = Label | ||
| ServerBrowser = CTransparentPanel | |||
| CViewPortInputHandler = InputSignal | | CViewPortInputHandler = InputSignal | ||
| CImageLabel = Label | |||
| CommandLabel = Label | |||
| CommandButton = Button | |||
| CCommandMenu = Panel | |||
| TeamFortressViewport = Panel | |||
| CMenuHandler_StringCommand = ActionSignal | |||
| CMenuHandler_StringCommandWatch = CMenuHandler_StringCommand | |||
| CMenuHandler_StringCommandClassSelect = CMenuHandler_StringCommand | |||
| CMenuHandler_PopupSubMenuInput = InputSignal | |||
| CMenuHandler_LabelInput = InputSignal | |||
| CMenuHandler_TextWindow = ActionSignal | |||
| CDragNDropHandler = InputSignal | |||
| CHandler_MenuButtonOver = InputSignal | |||
| CHandler_ButtonHighlight = InputSignal | |||
| CHandler_CommandButtonHighlight = CHandler_ButtonHighlight | |||
| ClassButton = CommandButton | |||
| TeamButton = CommandButton | |||
| FeignButton = CommandButton | |||
| SpectateButton = CommandButton | |||
| DisguiseButton = CommandButton | |||
| DetpackButton = CommandButton | |||
| BuildButton = CommandButton | |||
| MapButton = CommandButton | |||
| TeamOnlyCommandButton = CommandButton | |||
| DragNDropPanel = Panel | |||
| CTransparentPanel = Panel | |||
| CMenuPanel = CTransparentPanel | |||
| CTFScrollButton = CommandButton | |||
| CTFSlider = Slider | |||
| CTFScrollPanel = ScrollPanel | |||
| CHealthPanel = DragNDropPanel | |||
| VoiceImagePanel = vgui::ImagePanel | |||
| CVoiceStatus = CHudBase <!--, public vgui::CDefaultInputSignal--> | |||
| CAirtank = CGrenade | | CAirtank = CGrenade | ||
| CBaseMonster = CBaseToggle | |||
| CFuncWall = CBaseEntity | | CFuncWall = CBaseEntity | ||
| CFuncWallToggle = CFuncWall | | CFuncWallToggle = CFuncWall | ||
Line 429: | Line 749: | ||
| CEnvSpark = CBaseEntity | | CEnvSpark = CBaseEntity | ||
| CButtonTarget = CBaseEntity | | CButtonTarget = CBaseEntity | ||
| CPointEntity = CBaseEntity | |||
| CMultiSource = CPointEntity | |||
| CBaseDelay = CBaseEntity | |||
| CBaseAnimating = CBaseDelay | |||
| CBaseToggle = CBaseAnimating | |||
| CBaseButton = CBaseToggle | |||
| CWorld = CBaseEntity | |||
| CDiscArena = CBaseEntity | |||
| CDisc = CGrenade | |||
| CBaseTrigger = CBaseToggle | |||
| CDiscTarget = CBaseTrigger | |||
| CDiscwarPowerup = CBaseAnimating | |||
| CPlatToggleRemove = CBaseEntity | |||
| CTriggerJump = CBaseTrigger | |||
| CTriggerDiscReturn = CBaseTrigger | |||
| CTriggerFall = CBaseTrigger | |||
| CDiscWeapon = CBasePlayerWeapon | |||
| CBaseDoor = CBaseToggle | | CBaseDoor = CBaseToggle | ||
| CRotDoor = CBaseDoor | | CRotDoor = CBaseDoor | ||
Line 446: | Line 783: | ||
| CEnvBeverage = CBaseDelay | | CEnvBeverage = CBaseDelay | ||
| CItemSoda = CBaseEntity | | CItemSoda = CBaseEntity | ||
| CSprite = CPointEntity | |||
| CBeam = CBaseEntity | |||
| CLaser = CBeam | |||
| CShower = CBaseEntity | | CShower = CBaseEntity | ||
| CEnvExplosion = CBaseMonster | | CEnvExplosion = CBaseMonster | ||
| CPushable = CBreakable | | CPushable = CBreakable | ||
| CBreakable = CBaseDelay | |||
| CFuncTank = CBaseEntity | | CFuncTank = CBaseEntity | ||
| CFuncTankGun = CFuncTank | | CFuncTankGun = CFuncTank | ||
Line 455: | Line 796: | ||
| CFuncTankMortar = CFuncTank | | CFuncTankMortar = CFuncTank | ||
| CFuncTankControls = CBaseEntity | | CFuncTankControls = CBaseEntity | ||
| CHalfLifeRules = CGameRules | |||
| CHalfLifeMultiplay = CGameRules | |||
| CHealthKit = CItem | | CHealthKit = CItem | ||
| CWallHealth = CBaseToggle | | CWallHealth = CBaseToggle | ||
Line 470: | Line 813: | ||
| CItemSecurity = CItem | | CItemSecurity = CItem | ||
| CItemLongJump = CItem | | CItemLongJump = CItem | ||
| CItem = CBaseEntity | |||
| CLight = CPointEntity | | CLight = CPointEntity | ||
| CEnvLight = CLight | | CEnvLight = CLight | ||
Line 486: | Line 830: | ||
| CGamePlayerEquip = CRulePointEntity | | CGamePlayerEquip = CRulePointEntity | ||
| CGamePlayerTeam = CRulePointEntity | | CGamePlayerTeam = CRulePointEntity | ||
| CGib = CBaseEntity | |||
| CFuncMortarField = CBaseToggle | | CFuncMortarField = CBaseToggle | ||
| CMortar = CGrenade | | CMortar = CGrenade | ||
Line 505: | Line 850: | ||
| CRevertSaved = CPointEntity | | CRevertSaved = CPointEntity | ||
| CInfoIntermission = CPointEntity | | CInfoIntermission = CPointEntity | ||
| CBasePlayer = CBaseMonster | |||
| CSave = CSaveRestoreBuffer | |||
| CRestore = CSaveRestoreBuffer | |||
| CAmbientGeneric = CBaseEntity | | CAmbientGeneric = CBaseEntity | ||
| CEnvSound = CPointEntity | | CEnvSound = CPointEntity | ||
| CSpeaker = CBaseEntity | | CSpeaker = CBaseEntity | ||
| CSoundEnt = CBaseEntity | |||
| CBaseSpectator = CBaseEntity | |||
| CNullEntity = CBaseEntity | | CNullEntity = CBaseEntity | ||
| CBaseDMStart = CPointEntity | | CBaseDMStart = CPointEntity | ||
| CTalkMonster = CBaseMonster | |||
| CHalfLifeTeamplay = CHalfLifeMultiplay | |||
| CPathTrack = CPointEntity | |||
| CFuncTrackTrain = CBaseEntity | |||
| CFrictionModifier = CBaseEntity | | CFrictionModifier = CBaseEntity | ||
| CAutoTrigger = CBaseDelay | | CAutoTrigger = CBaseDelay | ||
Line 522: | Line 876: | ||
| CTriggerOnce = CTriggerMultiple | | CTriggerOnce = CTriggerMultiple | ||
| CTriggerCounter = CBaseTrigger | | CTriggerCounter = CBaseTrigger | ||
| CTriggerVolume = CPointEntity | | CTriggerVolume = CPointEntity | ||
| CFireAndDie = CBaseDelay | | CFireAndDie = CBaseDelay | ||
| CChangeLevel = CBaseTrigger | | CChangeLevel = CBaseTrigger | ||
Line 533: | Line 887: | ||
| CTriggerChangeTarget = CBaseDelay | | CTriggerChangeTarget = CBaseDelay | ||
| CTriggerCamera = CBaseDelay | | CTriggerCamera = CBaseDelay | ||
| CGrenade = CBaseMonster | |||
| CBasePlayerItem = CBaseAnimating | |||
| CBasePlayerWeapon = CBasePlayerItem | |||
| CBasePlayerAmmo = CBaseEntity | |||
| CGlock = CBasePlayerWeapon | |||
| CDecal = CBaseEntity | | CDecal = CBaseEntity | ||
| CCorpse = CBaseEntity | | CCorpse = CBaseEntity | ||
Line 545: | Line 904: | ||
| CXenSporeLarge = CXenSpore | | CXenSporeLarge = CXenSpore | ||
| CXenHull = CPointEntity | | CXenHull = CPointEntity | ||
| CServerCtrlApp = CWinApp | |||
| CServerCtrlDlg = CDialog | |||
| SmdExportClass = SceneExport | |||
| SmdExportClassDesc = ClassDesc | |||
| CountNodesTEP = ITreeEnumProc | |||
| CollectNodesTEP = ITreeEnumProc | |||
| DumpNodesTEP = ITreeEnumProc | |||
| DumpFrameRotationsTEP = ITreeEnumProc | |||
| DumpModelTEP = ITreeEnumProc | |||
| #default = no superclass found in [[Template:CD/superclass/hl]] for {{{1}}} | | #default = no superclass found in [[Template:CD/superclass/hl]] for {{{1}}} | ||
}}</includeonly></onlyinclude> | }}</includeonly></onlyinclude> | ||
[[Category:CD template]] | [[Category:CD template]] |