Ru/Getting Started: Difference between revisions

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{{totranslate:ru}}
{{totranslate:ru}}
[[Category:Russian]][[Category:Дизайн уровней]][[Category:Уроки дизайна уровней]]
[[Category:Russian]][[Category:Дизайн уровней]][[Category:Уроки дизайна уровней]]
{{first room menu}}
{{первое меню комнаты}}


The first thing to do is launch '''Hammer''', the level editor for Source:
The first thing to do is launch '''Hammer''', the level editor for Source:
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[[Image:hammer_emptyworkspace.jpg|thumb|300px|left|A new map, ready for level creation.]]{{clr}}
[[Image:hammer_emptyworkspace.jpg|thumb|300px|left|A new map, ready for level creation.]]{{clr}}


{{NavBar|:Category:Level Design|Your First Map|View Navigation}}
{{NavBar:ru|:Category:Дизайн уровней|Ваша первая карта|Навигация}}
{{otherlang:ru}} {{otherlang:ru:en|Getting Started}}
{{otherlang:ru}} {{otherlang:ru:en|Getting Started}}

Revision as of 22:23, 3 September 2006

Template:Totranslate:ru Template:Первое меню комнаты

The first thing to do is launch Hammer, the level editor for Source:

  1. Double-click Source SDK in the Steam Play Games menu. (If Source SDK doesn't show up in the Play Games menu, go to the View - Tools menu and install it there.)
  2. Select the game you wish to map for from the Current Game from the dropdown list in the Source SDK Launcher.
  3. Now double-click Hammer Editor to launch it.
Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.

The Hammer editor should now launch, and start with a blank window, ready to use.

Pick New from the File menu to create an empty map.

An empty, blank map is created, and you are ready to start building.

Pick New from the File Menu to create a blank map.
A new map, ready for level creation.

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