Talk:Npc enemyfinder: Difference between revisions

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(Usable in HL2DM ?)
 
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==Usable in HL2DM ?==
==Usable in HL2DM ?==
This entity is in the HL2:Deathmatch FGD, but doesn't seem to work ingame. I copy/pasted the one that's on the roof of the [[Nexus building]] at the end of Half-Life 2, I placed an ai_relationship to set the npc_enemyfinder to hate the player (it works with antlions or headcrabs) but it doesn't seem to wake up. So, I'm wondering if this entity is usable in HL2:Deathmatch or not.
This entity is in the HL2:Deathmatch FGD, but doesn't seem to work ingame. I copy/pasted the one that's on the roof of the [[Nexus Building]] at the end of Half-Life 2, I placed an ai_relationship to set the npc_enemyfinder to hate the player (it works with antlions or headcrabs) but it doesn't seem to wake up. So, I'm wondering if this entity is usable in HL2:Deathmatch or not.

Revision as of 13:23, 29 August 2006

Usable in HL2DM ?

This entity is in the HL2:Deathmatch FGD, but doesn't seem to work ingame. I copy/pasted the one that's on the roof of the Nexus Building at the end of Half-Life 2, I placed an ai_relationship to set the npc_enemyfinder to hate the player (it works with antlions or headcrabs) but it doesn't seem to wake up. So, I'm wondering if this entity is usable in HL2:Deathmatch or not.