Logic branch: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Technical limitations)
(Categorized)
Line 60: Line 60:
==Additional Info==
==Additional Info==
* Values greater than 1 are treated as 0.
* Values greater than 1 are treated as 0.
[[Category:Entities]]

Revision as of 15:51, 6 July 2005

Template:Wrongtitle

Entity Description

Entity Name: logic_branch

Tests a boolean value and fires an output based on whether the value is true or false. Use this entity to branch between two potential sets of events.

Entity Values

Keys

  • Name targetname <target_source>
    • The name that other entities refer to this entity by.
  • Initial Value InitialValue <integer>
    • Initial value for the boolean value (0 or 1).

Inputs

  • Kill
    • Removes this entity from the world.
  • KillHierarchy
    • Removes this entity and all its children from the world.
  • AddOutput <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire (-1 == infinite)>
    • Adds an entity I/O connection to this entity. Very dangerous, use with care
  • FireUser1
    • Causes this entity's OnUser1 output to be fired.
  • FireUser2
    • Causes this entity's OnUser2 output to be fired.
  • FireUser3
    • Causes this entity's OnUser3 output to be fired.
  • FireUser4
    • Causes this entity's OnUser4 output to be fired.
  • SetValue <bool>
    • Set the boolean value without performing the comparison. Use this to hold a value for a future test.
  • SetValueTest <bool>
    • Set the boolean value and test it, firing OnTrue or OnFalse based on the new value.
  • Toggle
    • Toggle the boolean value between true and false.
  • ToggleTest
    • Toggle the boolean value and tests it, firing OnTrue or OnFalse based on the new value.
  • Test
    • Test the input value and fire OnTrue or OnFalse based on the value.


Outputs

  • OnUser1
    • Fired in response to FireUser1 input.
  • OnUser2
    • Fired in response to FireUser2 input.
  • OnUser3
    • Fired in response to FireUser3 input.
  • OnUser4
    • Fired in response to FireUser4 input.
  • OnTrue <bool>
    • Fired when the input value is true (nonzero).
  • OnFalse <bool>
    • Fired when the input value is false (zero).


Additional Info

  • Values greater than 1 are treated as 0.